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EXECUTIVE SUMMARY.","0xzgbot\u002Fforge-nps-v01","0xzgbot","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F271900281?v=4","01M71GXWAFRXXJSJE3HBCVDKZY","01M71GXWBFQYRJK7M8RM6BDP0X",6,"MIT","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fsynthwave_retrowave_specialist\u002FSKILL.md",[17],{"categoryNo":18,"categoryName":19,"taxonomyType":20,"taxonomyTypeDesc":21},"01JBSEEDCAT000000000000023","Skill与智能体开发","SCENARIO","使用场景",[23,24,25,26,27,28,29,30,31],"synthwave","synthwave retrowave specialist","specialist","executive summary","when","use","task","summary","Production","2026-11-10 10:12:30",false,"---\nname: synthwave-retrowave-specialist\ndescription: Use when the task involves synthwave retrowave specialist. 1. EXECUTIVE\n  SUMMARY.\nversion: 1.0.0\nauthor: Cinesmith\nlicense: MIT\nmetadata:\n  hermes:\n    tags:\n    - synthwave-retrowave-specialist\n    - cinesmith\n    - production\n    category: cinesmith\n---\n\n# SKILL: Synthwave \u002F Retrowave Specialist\n## Domain: 1980s Nostalgia, Neon Grid Landscapes, Chrome Typography, Sunset Gradients\n## Version: 1.0\n## For: Cinesmith Hermes Agent — Prompt Engineering & Scene Planning\n\n---\n\n## 1. EXECUTIVE SUMMARY\n\nThis skill encodes the complete visual vocabulary of Synthwave (also known as Retrowave, Outrun, or Neon-Noir) — the aesthetic movement that modernizes 1980s and early 1990s visual culture. It covers the iconic neon pink and cyan palette, grid-line landscapes, oversized striped suns, chrome and vector graphics, retro-futuristic vehicles, and the specific nostalgic optimism that distinguishes Synthwave from the dystopian Cyberpunk aesthetic.\n\nWhen this skill is active, the agent should:\n- Use Synthwave-specific terms (grid landscape, vector chrome, sunset gradient, outrun)\n- Apply the IBM CGA 4-color palette origin (black, white, magenta, cyan)\n- Reference retro computer graphics and early CGI aesthetics\n- Build scenes using horizon-line composition and vanishing-point grids\n- Understand the emotional register: nostalgic optimism, sunset melancholy, speed, freedom, retro-futuristic wonder\n\n---\n\n## 2. THE SYNTHWAVE AESTHETIC PHILOSOPHY\n\nSynthwave is not Cyberpunk — it is **nostalgia for a future that never happened**. [^99^]\n\n### Core Principles\n\n| Principle | Description | Prompt Vocabulary |\n|-----------|-------------|-----------------|\n| **Nostalgic Optimism** | The 80s imagined a bright technological future; Synthwave mourns that lost optimism | \"nostalgic optimism\", \"lost future\", \"retro-futuristic wonder\", \"80s techno-utopia\" |\n| **Sunset Melancholy** | The sun is always setting — beauty in endings, not dystopia | \"sunset melancholy\", \"dusk beauty\", \"golden hour nostalgia\", \"fading light\" |\n| **Speed and Freedom** | Open roads, fast cars, infinite horizon — escape and possibility | \"open road freedom\", \"speed lines\", \"infinite horizon\", \"escape velocity\" |\n| **Digital Naivety** | Early computer graphics were limited but beautiful — embrace the pixel, the grid, the vector | \"digital naivety\", \"early CGI charm\", \"vector simplicity\", \"grid landscape\" |\n| **Chrome and Glass** | Reflective surfaces, transparency, sleek futurism | \"chrome surface\", \"glass transparency\", \"reflective futurism\", \"sleek sheen\" |\n| **Neon as Nature** | Artificial light replaces the sun; neon is the new daylight | \"neon as nature\", \"artificial daylight\", \"synthetic sun\", \"electric warmth\" |\n\n---\n\n## 3. THE SYNTHWAVE COLOR SYSTEM\n\nThe iconic Synthwave palette traces back to the **IBM Color Graphics Adapter (1981)** — a 4-color graphics mode in white, black, magenta, and cyan. [^99^]\n\n### The Core Palette\n\n| Color | Hex | Origin | Emotional Use |\n|-------|-----|--------|---------------|\n| **Neon Magenta** | #FF00FF | IBM CGA, 80s computer graphics | Energy, sunset sky, digital passion |\n| **Neon Cyan** | #00FFFF | IBM CGA, early computer screens | Technology, coolness, digital calm |\n| **Deep Purple** | #4B0082 | Sunset gradient, twilight transition | Depth, mystery, dusk |\n| **Hot Pink** | #FF69B4 | 80s fashion, Miami Vice, synth album art | Glamour, excess, playful energy |\n| **Sunset Orange** | #FF4500 | Horizon line, setting sun | Warmth, ending, nostalgic glow |\n| **Golden Yellow** | #FFD700 | Sun disc, chrome reflection, optimism | Hope, speed, retro glory |\n| **Jet Black** | #0A0A0A | Night sky, grid background, void | Depth, space, digital darkness |\n| **Chrome Silver** | #C0C0C0 | Car surfaces, vector lines, futuristic metal | Sleekness, speed, machine beauty |\n\n### The Sunset Gradient\nThe most iconic Synthwave visual is the **oversized setting sun** with horizontal stripes:\n- Top: Deep purple → magenta → hot pink → orange → golden yellow → horizon\n- Horizontal banding reminiscent of vintage t-shirt stripes\n- Sun occupies 30–50% of the sky\n- Always at the horizon, always setting (never rising)\n\n**Prompt Translation:**\n> \"oversized striped sunset sun at horizon, gradient sky from deep purple through magenta and hot pink to orange and golden yellow, horizontal banding, vintage t-shirt stripe aesthetic, Synthwave sunset\"\n\n---\n\n## 4. THE GRID LANDSCAPE\n\nThe grid is Synthwave's defining spatial element — originating from TRON (1982). [^99^]\n\n### Grid Types\n\n| Grid Type | Description | Visual Effect | Prompt Terms |\n|-----------|-------------|---------------|--------------|\n| **Horizon Grid** | Grid lines converging to vanishing point at horizon | Infinite depth, perspective pull, digital landscape | \"horizon grid\", \"vanishing point grid\", \"perspective grid lines\" |\n| **Floor Grid** | Grid on ground plane, often reflecting the sky | Digital ground, virtual space, reflective surface | \"floor grid\", \"ground plane grid\", \"reflective digital floor\" |\n| **Mountain Grid** | Grid lines following mountain silhouettes | Nature digitized, landscape as data, geometric terrain | \"mountain grid\", \"geometric terrain\", \"digitized landscape\" |\n| **City Grid** | Grid overlaid on urban architecture | City as data, buildings as pixels, urban digitalism | \"city grid\", \"urban digital overlay\", \"building grid lines\" |\n| **Particle Grid** | Grid dissolving into particles at edges | Digital dissolution, data fragmentation, ethereal technology | \"particle grid\", \"dissolving grid\", \"data particle edge\" |\n\n### Grid Properties\n- **Color:** Usually cyan or magenta, sometimes white\n- **Glow:** Soft neon glow on grid lines\n- **Perspective:** Strong one-point perspective to horizon\n- **Density:** Lines closer together near horizon, wider in foreground\n- **Reflection:** Grid reflects on wet or chrome surfaces below\n\n---\n\n## 5. TYPOGRAPHY & GRAPHICS\n\n| Element | Description | Prompt Terms |\n|---------|-------------|------------|\n| **Chrome Text** | Letters look like polished metal with horizon reflection | \"chrome typography\", \"metallic text\", \"polished metal lettering\" |\n| **Vector Lines** | Clean, sharp, geometric lines with neon glow | \"vector line\", \"geometric neon line\", \"clean sharp graphic\" |\n| **Sunburst Headline** | Text radiating from central point | \"sunburst text\", \"radiating headline\", \"explosive typography\" |\n| **Handwritten Neon** | Casual script in glowing neon color | \"handwritten neon\", \"casual script glow\", \"neon cursive\" |\n| **Grid-Aligned Text** | Text following perspective grid lines | \"grid-aligned text\", \"perspective typography\", \"vanishing point text\" |\n| **Retro Computer Font** | Pixelated or early digital typeface | \"retro computer font\", \"pixelated text\", \"early digital type\" |\n| **Outrun Logo** | Stylized car silhouette with speed lines | \"outrun logo\", \"speed silhouette\", \"retro car graphic\" |\n\n---\n\n## 6. VEHICLES & OBJECTS\n\n| Object | Description | Prompt Terms |\n|--------|-------------|------------|\n| **Retro-Futuristic Car** | 80s sports car (DeLorean, Testarossa) with neon underglow | \"DeLorean DMC-12\", \"Ferrari Testarossa\", \"retro sports car\", \"neon underglow\" |\n| **Palm Tree** | Silhouetted against sunset, often repeated in row | \"palm tree silhouette\", \"row of palms\", \"tropical sunset\" |\n| **Pyramid \u002F Ziggurat** | Geometric structure on horizon, often glowing | \"glowing pyramid\", \"neon ziggurat\", \"geometric monument\" |\n| **Wireframe Globe** | Spinning digital earth, vector lines, early CGI | \"wireframe globe\", \"vector earth\", \"spinning digital planet\" |\n| **Cassette \u002F VHS** | Retro media as nostalgic object | \"cassette tape\", \"VHS cassette\", \"retro media object\" |\n| **Synthesizer Keyboard** | 80s synth with neon buttons, retro technology | \"analog synthesizer\", \"retro keyboard\", \"neon button synth\" |\n| **Chrome Dolphin \u002F Swan** | Kitsch 80s decorative object, absurd glamour | \"chrome dolphin\", \"metallic swan\", \"kitsch glamour object\" |\n\n---\n\n## 7. COMPOSITION & CAMERA\n\n| Technique | Description | Prompt Terms |\n|-----------|-------------|------------|\n| **Horizon Line Dominance** | Horizon placed low in frame, sky dominates 70% | \"low horizon line\", \"sky dominance\", \"vast sunset sky\" |\n| **Vanishing Point Pull** | Strong one-point perspective draws eye to center horizon | \"vanishing point pull\", \"perspective convergence\", \"depth draw\" |\n| **Symmetrical Road** | Road or path dead center, leading to horizon | \"symmetrical road\", \"centered path\", \"leading line to horizon\" |\n| **Dutch Angle Speed** | Slight tilt suggesting motion, speed, instability | \"dutch angle speed\", \"tilted motion\", \"dynamic instability\" |\n| **Low Angle Car** | Camera at bumper level, car dominates frame | \"low angle car\", \"bumper perspective\", \"car dominance\" |\n| **Rear View Mirror** | Looking back at sunset through car mirror | \"rear view sunset\", \"mirror reflection\", \"looking back\" |\n| **Side Profile Motion** | Car in profile with speed lines, motion blur | \"side profile speed\", \"motion blur lines\", \"speed streak\" |\n\n---\n\n## 8. PROMPT ENGINEERING\n\n### Layer 1: Sky & Sunset\n```\noversized striped sunset sun at horizon, gradient sky from deep purple\nthrough magenta and hot pink to orange and golden yellow,\nhorizontal banding, vintage t-shirt stripe aesthetic,\nSynthwave sunset, neon sky, electric twilight\n```\n\n### Layer 2: Grid & Landscape\n```\nhorizon grid lines converging to vanishing point, floor grid reflection,\ncyan and magenta neon grid glow, geometric terrain,\ndigitized landscape, perspective grid, digital ground plane\n```\n\n### Layer 3: Vehicle & Objects\n```\nDeLorean DMC-12 with neon underglow, retro sports car,\npalm tree silhouette row, glowing pyramid on horizon,\nchrome surface, reflective futurism, sleek machine beauty\n```\n\n### Layer 4: Typography & Graphics\n```\nchrome typography with horizon reflection, vector neon lines,\nsunburst headline, handwritten neon script, retro computer font,\ngrid-aligned text, metallic lettering, outrun logo\n```\n\n### Layer 5: Atmosphere\n```\nnostalgic optimism, sunset melancholy, open road freedom,\nspeed lines, infinite horizon, 80s techno-utopia,\nretro-futuristic wonder, digital naivety, synthetic warmth\n```\n\n### Complete Prompt Template\n```\nA [scene] in Synthwave Retrowave style, [sky description],\n[grid description], [vehicle\u002Fobject description],\n[typography description], [atmosphere description].\n\nExample:\n\"A vast Synthwave landscape at dusk with oversized striped sunset sun\nat low horizon, gradient sky from deep purple through magenta and hot pink\nto orange and golden yellow with horizontal banding,\nhorizon grid lines converging to vanishing point in cyan and magenta neon glow,\nreflective digital floor grid mirroring the sky,\nDeLorean DMC-12 with neon underglow driving on symmetrical road\nleading to horizon, palm tree silhouettes in foreground row,\nglowing pyramid monument on distant horizon,\nchrome typography with horizon reflection, vector neon lines,\nnostalgic optimism, sunset melancholy, open road freedom,\n80s techno-utopia, retro-futuristic wonder, digital naivety,\nSynthwave aesthetic, Retrowave vibe, Outrun style\"\n```\n\n---\n\n## 9. NEGATIVE PROMPTS\n\n| Avoid | Why | Replace With |\n|-------|-----|--------------|\n| \"dark dystopia\" | Synthwave is optimistic, not dystopian | \"nostalgic optimism\", \"retro wonder\", \"techno-utopia\" |\n| \"rain and decay\" | Synthwave is clean, sleek, chrome | \"chrome sleekness\", \"clean futurism\", \"polished surface\" |\n| \"natural daylight\" | Synthwave uses neon and sunset | \"neon sunset\", \"electric twilight\", \"synthetic sun\" |\n| \"gritty realism\" | Synthwave is stylized, idealized, nostalgic | \"stylized nostalgia\", \"idealized retro\", \"polished memory\" |\n| \"complex clutter\" | Synthwave is minimal, geometric, clean | \"geometric minimalism\", \"clean vector\", \"simple graphic\" |\n| \" muted earth tones\" | Synthwave is neon, saturated, bold | \"neon saturated\", \"bold primary\", \"electric color\" |\n\n---\n\n## 10. SKILL STACKING\n\n```\nBASE SKILL: Prompt Engineering Core\nSTYLE SKILL: Synthwave \u002F Retrowave Specialist (this file)\n    └── VOCABULARY: grid landscape, sunset gradient, chrome, DeLorean, outrun\nSTYLE SKILL: Cyberpunk\u002FNeon Noir Specialist\n    └── VOCABULARY: magenta-cyan, neon, volumetric fog\nSTRUCTURE SKILL: Cinematic Continuity\n    └── GRAMMAR: shot lists, anchor frames\nTECH SKILL: ComfyUI\u002FFlux Pipeline\n    └── PARAMETERS: sampler, model, CFG\n```\n\n**Synthwave + Cyberpunk Stack (Neon-Noir Optimism):**\n> \"Synthwave grid landscape with cyberpunk urban density — horizon sunset with magenta-cyan neon city rising from grid floor, DeLorean driving through geometric streets, chrome and glass towers with holographic ads, nostalgic speed meets dystopian scale\"\n\n---\n\n## 11. QUICK REFERENCE: SYNTHWAVE DESCRIPTOR MATRIX\n\n| Mood | Sky | Grid | Vehicle | Accent | Atmosphere |\n|------|-----|------|---------|--------|------------|\n| Sunset Drive | Purple→pink→orange | Cyan horizon | DeLorean | Palm trees | Nostalgic freedom |\n| Night Grid | Black + neon stars | Magenta floor | Sports car | Pyramid | Digital wonder |\n| Miami Vice | Hot pink + cyan | White vector | Testarossa | Chrome dolphin | Glamorous excess |\n| Outrun Speed | Orange + purple streak | Motion blur grid | Race car | Speed lines | Velocity rush |\n| Retro Utopia | Golden + blue | Clean cyan | Flying car | Wireframe globe | Optimistic future |\n\n---\n\n## 12. SOURCES\n\n- Aesdes, \"Aesthetics Exploration: Synthwave\" [^99^]\n\n---\n\n## 13. VERSION HISTORY\n\n- **v1.0** (2026-04-24): Initial comprehensive skill covering IBM CGA palette origin, sunset gradient formula, grid landscape types, chrome typography, retro vehicles, and nostalgic optimistic atmosphere.\n","# SKILL: Synthwave \u002F Retrowave Specialist\n## Domain: 1980s Nostalgia, Neon Grid Landscapes, Chrome Typography, Sunset Gradients\n## Version: 1.0\n## For: Cinesmith Hermes Agent — Prompt Engineering & Scene Planning\n\n---\n\n## 1. EXECUTIVE SUMMARY\n\nThis skill encodes the complete visual vocabulary of Synthwave (also known as Retrowave, Outrun, or Neon-Noir) — the aesthetic movement that modernizes 1980s and early 1990s visual culture. It covers the iconic neon pink and cyan palette, grid-line landscapes, oversized striped suns, chrome and vector graphics, retro-futuristic vehicles, and the specific nostalgic optimism that distinguishes Synthwave from the dystopian Cyberpunk aesthetic.\n\nWhen this skill is active, the agent should:\n- Use Synthwave-specific terms (grid landscape, vector chrome, sunset gradient, outrun)\n- Apply the IBM CGA 4-color palette origin (black, white, magenta, cyan)\n- Reference retro computer graphics and early CGI aesthetics\n- Build scenes using horizon-line composition and vanishing-point grids\n- Understand the emotional register: nostalgic optimism, sunset melancholy, speed, freedom, retro-futuristic wonder\n\n---\n\n## 2. THE SYNTHWAVE AESTHETIC PHILOSOPHY\n\nSynthwave is not Cyberpunk — it is **nostalgia for a future that never happened**. [^99^]\n\n### Core Principles\n\n| Principle | Description | Prompt Vocabulary |\n|-----------|-------------|-----------------|\n| **Nostalgic Optimism** | The 80s imagined a bright technological future; Synthwave mourns that lost optimism | \"nostalgic optimism\", \"lost future\", \"retro-futuristic wonder\", \"80s techno-utopia\" |\n| **Sunset Melancholy** | The sun is always setting — beauty in endings, not dystopia | \"sunset melancholy\", \"dusk beauty\", \"golden hour nostalgia\", \"fading light\" |\n| **Speed and Freedom** | Open roads, fast cars, infinite horizon — escape and possibility | \"open road freedom\", \"speed lines\", \"infinite horizon\", \"escape velocity\" |\n| **Digital Naivety** | Early computer graphics were limited but beautiful — embrace the pixel, the grid, the vector | \"digital naivety\", \"early CGI charm\", \"vector simplicity\", \"grid landscape\" |\n| **Chrome and Glass** | Reflective surfaces, transparency, sleek futurism | \"chrome surface\", \"glass transparency\", \"reflective futurism\", \"sleek sheen\" |\n| **Neon as Nature** | Artificial light replaces the sun; neon is the new daylight | \"neon as nature\", \"artificial daylight\", \"synthetic sun\", \"electric warmth\" |\n\n---\n\n## 3. THE SYNTHWAVE COLOR SYSTEM\n\nThe iconic Synthwave palette traces back to the **IBM Color Graphics Adapter (1981)** — a 4-color graphics mode in white, black, magenta, and cyan. [^99^]\n\n### The Core Palette\n\n| Color | Hex | Origin | Emotional Use |\n|-------|-----|--------|---------------|\n| **Neon Magenta** | #FF00FF | IBM CGA, 80s computer graphics | Energy, sunset sky, digital passion |\n| **Neon Cyan** | #00FFFF | IBM CGA, early computer screens | Technology, coolness, digital calm |\n| **Deep Purple** | #4B0082 | Sunset gradient, twilight transition | Depth, mystery, dusk |\n| **Hot Pink** | #FF69B4 | 80s fashion, Miami Vice, synth album art | Glamour, excess, playful energy |\n| **Sunset Orange** | #FF4500 | Horizon line, setting sun | Warmth, ending, nostalgic glow |\n| **Golden Yellow** | #FFD700 | Sun disc, chrome reflection, optimism | Hope, speed, retro glory |\n| **Jet Black** | #0A0A0A | Night sky, grid background, void | Depth, space, digital darkness |\n| **Chrome Silver** | #C0C0C0 | Car surfaces, vector lines, futuristic metal | Sleekness, speed, machine beauty |\n\n### The Sunset Gradient\nThe most iconic Synthwave visual is the **oversized setting sun** with horizontal stripes:\n- Top: Deep purple → magenta → hot pink → orange → golden yellow → horizon\n- Horizontal banding reminiscent of vintage t-shirt stripes\n- Sun occupies 30–50% of the sky\n- Always at the horizon, always setting (never rising)\n\n**Prompt Translation:**\n> \"oversized striped sunset sun at horizon, gradient sky from deep purple through magenta and hot pink to orange and golden yellow, horizontal banding, vintage t-shirt stripe aesthetic, Synthwave sunset\"\n\n---\n\n## 4. THE GRID LANDSCAPE\n\nThe grid is Synthwave's defining spatial element — originating from TRON (1982). [^99^]\n\n### Grid Types\n\n| Grid Type | Description | Visual Effect | Prompt Terms |\n|-----------|-------------|---------------|--------------|\n| **Horizon Grid** | Grid lines converging to vanishing point at horizon | Infinite depth, perspective pull, digital landscape | \"horizon grid\", \"vanishing point grid\", \"perspective grid lines\" |\n| **Floor Grid** | Grid on ground plane, often reflecting the sky | Digital ground, virtual space, reflective surface | \"floor grid\", \"ground plane grid\", \"reflective digital floor\" |\n| **Mountain Grid** | Grid lines following mountain silhouettes | Nature digitized, landscape as data, geometric terrain | \"mountain grid\", \"geometric terrain\", \"digitized landscape\" |\n| **City Grid** | Grid overlaid on urban architecture | City as data, buildings as pixels, urban digitalism | \"city grid\", \"urban digital overlay\", \"building grid lines\" |\n| **Particle Grid** | Grid dissolving into particles at edges | Digital dissolution, data fragmentation, ethereal technology | \"particle grid\", \"dissolving grid\", \"data particle edge\" |\n\n### Grid Properties\n- **Color:** Usually cyan or magenta, sometimes white\n- **Glow:** Soft neon glow on grid lines\n- **Perspective:** Strong one-point perspective to horizon\n- **Density:** Lines closer together near horizon, wider in foreground\n- **Reflection:** Grid reflects on wet or chrome surfaces below\n\n---\n\n## 5. TYPOGRAPHY & GRAPHICS\n\n| Element | Description | Prompt Terms |\n|---------|-------------|------------|\n| **Chrome Text** | Letters look like polished metal with horizon reflection | \"chrome typography\", \"metallic text\", \"polished metal lettering\" |\n| **Vector Lines** | Clean, sharp, geometric lines with neon glow | \"vector line\", \"geometric neon line\", \"clean sharp graphic\" |\n| **Sunburst Headline** | Text radiating from central point | \"sunburst text\", \"radiating headline\", \"explosive typography\" |\n| **Handwritten Neon** | Casual script in glowing neon color | \"handwritten neon\", \"casual script glow\", \"neon cursive\" |\n| **Grid-Aligned Text** | Text following perspective grid lines | \"grid-aligned text\", \"perspective typography\", \"vanishing point text\" |\n| **Retro Computer Font** | Pixelated or early digital typeface | \"retro computer font\", \"pixelated text\", \"early digital type\" |\n| **Outrun Logo** | Stylized car silhouette with speed lines | \"outrun logo\", \"speed silhouette\", \"retro car graphic\" |\n\n---\n\n## 6. VEHICLES & OBJECTS\n\n| Object | Description | Prompt Terms |\n|--------|-------------|------------|\n| **Retro-Futuristic Car** | 80s sports car (DeLorean, Testarossa) with neon underglow | \"DeLorean DMC-12\", \"Ferrari Testarossa\", \"retro sports car\", \"neon underglow\" |\n| **Palm Tree** | Silhouetted against sunset, often repeated in row | \"palm tree silhouette\", \"row of palms\", \"tropical sunset\" |\n| **Pyramid \u002F Ziggurat** | Geometric structure on horizon, often glowing | \"glowing pyramid\", \"neon ziggurat\", \"geometric monument\" |\n| **Wireframe Globe** | Spinning digital earth, vector lines, early CGI | \"wireframe globe\", \"vector earth\", \"spinning digital planet\" |\n| **Cassette \u002F VHS** | Retro media as nostalgic object | \"cassette tape\", \"VHS cassette\", \"retro media object\" |\n| **Synthesizer Keyboard** | 80s synth with neon buttons, retro technology | \"analog synthesizer\", \"retro keyboard\", \"neon button synth\" |\n| **Chrome Dolphin \u002F Swan** | Kitsch 80s decorative object, absurd glamour | \"chrome dolphin\", \"metallic swan\", \"kitsch glamour object\" |\n\n---\n\n## 7. COMPOSITION & CAMERA\n\n| Technique | Description | Prompt Terms |\n|-----------|-------------|------------|\n| **Horizon Line Dominance** | Horizon placed low in frame, sky dominates 70% | \"low horizon line\", \"sky dominance\", \"vast sunset sky\" |\n| **Vanishing Point Pull** | Strong one-point perspective draws eye to center horizon | \"vanishing point pull\", \"perspective convergence\", \"depth draw\" |\n| **Symmetrical Road** | Road or path dead center, leading to horizon | \"symmetrical road\", \"centered path\", \"leading line to horizon\" |\n| **Dutch Angle Speed** | Slight tilt suggesting motion, speed, instability | \"dutch angle speed\", \"tilted motion\", \"dynamic instability\" |\n| **Low Angle Car** | Camera at bumper level, car dominates frame | \"low angle car\", \"bumper perspective\", \"car dominance\" |\n| **Rear View Mirror** | Looking back at sunset through car mirror | \"rear view sunset\", \"mirror reflection\", \"looking back\" |\n| **Side Profile Motion** | Car in profile with speed lines, motion blur | \"side profile speed\", \"motion blur lines\", \"speed streak\" |\n\n---\n\n## 8. PROMPT ENGINEERING\n\n### Layer 1: Sky & Sunset\n```\noversized striped sunset sun at horizon, gradient sky from deep purple\nthrough magenta and hot pink to orange and golden yellow,\nhorizontal banding, vintage t-shirt stripe aesthetic,\nSynthwave sunset, neon sky, electric twilight\n```\n\n### Layer 2: Grid & Landscape\n```\nhorizon grid lines converging to vanishing point, floor grid reflection,\ncyan and magenta neon grid glow, geometric terrain,\ndigitized landscape, perspective grid, digital ground plane\n```\n\n### Layer 3: Vehicle & Objects\n```\nDeLorean DMC-12 with neon underglow, retro sports car,\npalm tree silhouette row, glowing pyramid on horizon,\nchrome surface, reflective futurism, sleek machine beauty\n```\n\n### Layer 4: Typography & Graphics\n```\nchrome typography with horizon reflection, vector neon lines,\nsunburst headline, handwritten neon script, retro computer font,\ngrid-aligned text, metallic lettering, outrun logo\n```\n\n### Layer 5: Atmosphere\n```\nnostalgic optimism, sunset melancholy, open road freedom,\nspeed lines, infinite horizon, 80s techno-utopia,\nretro-futuristic wonder, digital naivety, synthetic warmth\n```\n\n### Complete Prompt Template\n```\nA [scene] in Synthwave Retrowave style, [sky description],\n[grid description], [vehicle\u002Fobject description],\n[typography description], [atmosphere description].\n\nExample:\n\"A vast Synthwave landscape at dusk with oversized striped sunset sun\nat low horizon, gradient sky from deep purple through magenta and hot pink\nto orange and golden yellow with horizontal banding,\nhorizon grid lines converging to vanishing point in cyan and magenta neon glow,\nreflective digital floor grid mirroring the sky,\nDeLorean DMC-12 with neon underglow driving on symmetrical road\nleading to horizon, palm tree silhouettes in foreground row,\nglowing pyramid monument on distant horizon,\nchrome typography with horizon reflection, vector neon lines,\nnostalgic optimism, sunset melancholy, open road freedom,\n80s techno-utopia, retro-futuristic wonder, digital naivety,\nSynthwave aesthetic, Retrowave vibe, Outrun style\"\n```\n\n---\n\n## 9. NEGATIVE PROMPTS\n\n| Avoid | Why | Replace With |\n|-------|-----|--------------|\n| \"dark dystopia\" | Synthwave is optimistic, not dystopian | \"nostalgic optimism\", \"retro wonder\", \"techno-utopia\" |\n| \"rain and decay\" | Synthwave is clean, sleek, chrome | \"chrome sleekness\", \"clean futurism\", \"polished surface\" |\n| \"natural daylight\" | Synthwave uses neon and sunset | \"neon sunset\", \"electric twilight\", \"synthetic sun\" |\n| \"gritty realism\" | Synthwave is stylized, idealized, nostalgic | \"stylized nostalgia\", \"idealized retro\", \"polished memory\" |\n| \"complex clutter\" | Synthwave is minimal, geometric, clean | \"geometric minimalism\", \"clean vector\", \"simple graphic\" |\n| \" muted earth tones\" | Synthwave is neon, saturated, bold | \"neon saturated\", \"bold primary\", \"electric color\" |\n\n---\n\n## 10. SKILL STACKING\n\n```\nBASE SKILL: Prompt Engineering Core\nSTYLE SKILL: Synthwave \u002F Retrowave Specialist (this file)\n    └── VOCABULARY: grid landscape, sunset gradient, chrome, DeLorean, outrun\nSTYLE SKILL: Cyberpunk\u002FNeon Noir Specialist\n    └── VOCABULARY: magenta-cyan, neon, volumetric fog\nSTRUCTURE SKILL: Cinematic Continuity\n    └── GRAMMAR: shot lists, anchor frames\nTECH SKILL: ComfyUI\u002FFlux Pipeline\n    └── PARAMETERS: sampler, model, CFG\n```\n\n**Synthwave + Cyberpunk Stack (Neon-Noir Optimism):**\n> \"Synthwave grid landscape with cyberpunk urban density — horizon sunset with magenta-cyan neon city rising from grid floor, DeLorean driving through geometric streets, chrome and glass towers with holographic ads, nostalgic speed meets dystopian scale\"\n\n---\n\n## 11. QUICK REFERENCE: SYNTHWAVE DESCRIPTOR MATRIX\n\n| Mood | Sky | Grid | Vehicle | Accent | Atmosphere |\n|------|-----|------|---------|--------|------------|\n| Sunset Drive | Purple→pink→orange | Cyan horizon | DeLorean | Palm trees | Nostalgic freedom |\n| Night Grid | Black + neon stars | Magenta floor | Sports car | Pyramid | Digital wonder |\n| Miami Vice | Hot pink + cyan | White vector | Testarossa | Chrome dolphin | Glamorous excess |\n| Outrun Speed | Orange + purple streak | Motion blur grid | Race car | Speed lines | Velocity rush |\n| Retro Utopia | Golden + blue | Clean cyan | Flying car | Wireframe globe | Optimistic future |\n\n---\n\n## 12. SOURCES\n\n- Aesdes, \"Aesthetics Exploration: Synthwave\" [^99^]\n\n---\n\n## 13. VERSION HISTORY\n\n- **v1.0** (2026-04-24): Initial comprehensive skill covering IBM CGA palette origin, sunset gradient formula, grid landscape types, chrome typography, retro vehicles, and nostalgic optimistic atmosphere.\n",{"name":5,"author":37,"license":14,"version":38,"metadata":39,"description":7},"Cinesmith","1.0.0",{"hermes":40},{"tags":41,"category":42},[5,42,43],"cinesmith","production","master","a76a61826887171cb38ce217ae85643d5d7685d1","hermes_home\u002Fskills\u002Fsynthwave_retrowave_specialist",2,"https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01","https:\u002F\u002Fgithub.com\u002F0xzgbot","2026-08-31 09:13:28",{"source":8,"skillName":5,"commands":52,"prompt":62,"zipAvailable":63},[53,56,59],{"tool":54,"command":55},"npx","npx skills add 0xzgbot\u002Fforge-nps-v01 --skill synthwave-retrowave-specialist",{"tool":57,"command":58},"bunx","bunx skills add 0xzgbot\u002Fforge-nps-v01 --skill synthwave-retrowave-specialist",{"tool":60,"command":61},"pnpm","pnpm dlx skills add 0xzgbot\u002Fforge-nps-v01 --skill synthwave-retrowave-specialist","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fsynthwave_retrowave_specialist\u002FSKILL.md",true,[],[66,79,93,107,118,127],{"skillNo":67,"name":68,"nameZh":6,"description":69,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":70,"categories":71,"keywords":72,"publishedAt":32},"01M71J5TFCV7K97773JYZE7ET8","yuanbao","Yuanbao (元宝) groups: @mention users, query info\u002Fmembers.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fyuanbao\u002FSKILL.md",[],[68,73,74,75,76,77,78],"groups","at","info","users","query","group",{"skillNo":80,"name":81,"nameZh":6,"description":82,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":83,"categories":84,"keywords":89,"publishedAt":32},"01M71J5QR69MCT5J8P3B4Y9ZHA","workflow-ltx-i2v","Use when the task involves workflow ltx i2v. DESCRIPTION.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fworkflow_ltx_i2v\u002FSKILL.md",[85,88],{"categoryNo":86,"categoryName":87,"taxonomyType":20,"taxonomyTypeDesc":21},"01JBSEEDCAT000000000000016","图像与多媒体",{"categoryNo":18,"categoryName":19,"taxonomyType":20,"taxonomyTypeDesc":21},[90,91,92,31,29,27,28],"ltx","workflow ltx i2v","workflow",{"skillNo":94,"name":95,"nameZh":6,"description":96,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":97,"categories":98,"keywords":101,"publishedAt":32},"01M71J5NYW853AAPB17VR0F7ZX","workflow-flux2-text-to-image","Flux2 Text-to-Image Workflow Reference.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fworkflow_flux2_text_to_image\u002FSKILL.md",[99,100],{"categoryNo":86,"categoryName":87,"taxonomyType":20,"taxonomyTypeDesc":21},{"categoryNo":18,"categoryName":19,"taxonomyType":20,"taxonomyTypeDesc":21},[102,103,92,104,105,31,106],"workflow flux2 text to image","image","text","reference","Text-to-Image",{"skillNo":108,"name":109,"nameZh":6,"description":110,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":111,"categories":112,"keywords":114,"publishedAt":32},"01M71J5KWY96MD6B6YC2XP6NXB","wide-angle-environmental","Use when the task involves wide angle environmental. DESCRIPTION.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fwide_angle_environmental\u002FSKILL.md",[113],{"categoryNo":18,"categoryName":19,"taxonomyType":20,"taxonomyTypeDesc":21},[115,116,117,31,29,27,28],"environmental","wide","wide angle environmental",{"skillNo":119,"name":120,"nameZh":6,"description":121,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":122,"categories":123,"keywords":125,"publishedAt":32},"01M71J5DXHECTDVDF8HRP81YFY","wes-anderson-specialist","Use when the task involves wes anderson specialist. 1. EXECUTIVE SUMMARY.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fwes_anderson_specialist\u002FSKILL.md",[124],{"categoryNo":18,"categoryName":19,"taxonomyType":20,"taxonomyTypeDesc":21},[25,126,30,26,27,28,29,31],"wes anderson specialist",{"skillNo":128,"name":129,"nameZh":6,"description":130,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":131,"categories":132,"keywords":134,"publishedAt":32},"01M71J5BRHX2N4BRG2VQMWJK3E","volumetric-god-rays-lighting","Use when the task involves volumetric god rays lighting. DESCRIPTION.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fvolumetric_god_rays_lighting\u002FSKILL.md",[133],{"categoryNo":18,"categoryName":19,"taxonomyType":20,"taxonomyTypeDesc":21},[135,136,28,27,29,31],"volumetric god rays lighting","lighting"]