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Touch input, battery, performance, app stores.","sapsapshen\u002Fai-memory-router","sapsapshen","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F20347959?v=4","01M6XDQEF1DP50DKF37H81J3J5","shenmian","01M6XDQEJPE41Y3DT2763X8ZJN",0,"MIT","https:\u002F\u002Fgithub.com\u002Fsapsapshen\u002Fai-memory-router\u002Fblob\u002Fmain\u002Fskills-store\u002Fcopilot\u002Fgame-development\u002Fmobile-games\u002FSKILL.md",[],[19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34],"mobile games","mobile","games","performance","development","game development","game","community","app","input","touch","principles","battery","unknown","Game Development Principles","2026","2026-11-10 10:12:30",false,"---\nname: mobile-games\ndescription: \"Mobile game development principles. Touch input, battery, performance, app stores.\"\nrisk: unknown\nsource: community\ndate_added: \"2026-02-27\"\n---\n\n# Mobile Game Development\n\n> Platform constraints and optimization principles.\n\n---\n\n## 1. Platform Considerations\n\n### Key Constraints\n\n| Constraint | Strategy |\n|------------|----------|\n| **Touch input** | Large hit areas, gestures |\n| **Battery** | Limit CPU\u002FGPU usage |\n| **Thermal** | Throttle when hot |\n| **Screen size** | Responsive UI |\n| **Interruptions** | Pause on background |\n\n---\n\n## 2. Touch Input Principles\n\n### Touch vs Controller\n\n| Touch | Desktop\u002FConsole |\n|-------|-----------------|\n| Imprecise | Precise |\n| Occludes screen | No occlusion |\n| Limited buttons | Many buttons |\n| Gestures available | Buttons\u002Fsticks |\n\n### Best Practices\n\n- Minimum touch target: 44x44 points\n- Visual feedback on touch\n- Avoid precise timing requirements\n- Support both portrait and landscape\n\n---\n\n## 3. Performance Targets\n\n### Thermal Management\n\n| Action | Trigger |\n|--------|---------|\n| Reduce quality | Device warm |\n| Limit FPS | Device hot |\n| Pause effects | Critical temp |\n\n### Battery Optimization\n\n- 30 FPS often sufficient\n- Sleep when paused\n- Minimize GPS\u002Fnetwork\n- Dark mode saves OLED battery\n\n---\n\n## 4. App Store Requirements\n\n### iOS (App Store)\n\n| Requirement | Note |\n|-------------|------|\n| Privacy labels | Required |\n| Account deletion | If account creation exists |\n| Screenshots | For all device sizes |\n\n### Android (Google Play)\n\n| Requirement | Note |\n|-------------|------|\n| Target API | Current year's SDK |\n| 64-bit | Required |\n| App bundles | Recommended |\n\n---\n\n## 5. Monetization Models\n\n| Model | Best For |\n|-------|----------|\n| **Premium** | Quality games, loyal audience |\n| **Free + IAP** | Casual, progression-based |\n| **Ads** | Hyper-casual, high volume |\n| **Subscription** | Content updates, multiplayer |\n\n---\n\n## 6. Anti-Patterns\n\n| ❌ Don't | ✅ Do |\n|----------|-------|\n| Desktop controls on mobile | Design for touch |\n| Ignore battery drain | Monitor thermals |\n| Force landscape | Support player preference |\n| Always-on network | Cache and sync |\n\n---\n\n> **Remember:** Mobile is the most constrained platform. Respect battery and attention.\n\n## When to Use\nThis skill is applicable to execute the workflow or actions described in the overview.\n","# Mobile Game Development\n\n> Platform constraints and optimization principles.\n\n---\n\n## 1. Platform Considerations\n\n### Key Constraints\n\n| Constraint | Strategy |\n|------------|----------|\n| **Touch input** | Large hit areas, gestures |\n| **Battery** | Limit CPU\u002FGPU usage |\n| **Thermal** | Throttle when hot |\n| **Screen size** | Responsive UI |\n| **Interruptions** | Pause on background |\n\n---\n\n## 2. Touch Input Principles\n\n### Touch vs Controller\n\n| Touch | Desktop\u002FConsole |\n|-------|-----------------|\n| Imprecise | Precise |\n| Occludes screen | No occlusion |\n| Limited buttons | Many buttons |\n| Gestures available | Buttons\u002Fsticks |\n\n### Best Practices\n\n- Minimum touch target: 44x44 points\n- Visual feedback on touch\n- Avoid precise timing requirements\n- Support both portrait and landscape\n\n---\n\n## 3. Performance Targets\n\n### Thermal Management\n\n| Action | Trigger |\n|--------|---------|\n| Reduce quality | Device warm |\n| Limit FPS | Device hot |\n| Pause effects | Critical temp |\n\n### Battery Optimization\n\n- 30 FPS often sufficient\n- Sleep when paused\n- Minimize GPS\u002Fnetwork\n- Dark mode saves OLED battery\n\n---\n\n## 4. App Store Requirements\n\n### iOS (App Store)\n\n| Requirement | Note |\n|-------------|------|\n| Privacy labels | Required |\n| Account deletion | If account creation exists |\n| Screenshots | For all device sizes |\n\n### Android (Google Play)\n\n| Requirement | Note |\n|-------------|------|\n| Target API | Current year's SDK |\n| 64-bit | Required |\n| App bundles | Recommended |\n\n---\n\n## 5. Monetization Models\n\n| Model | Best For |\n|-------|----------|\n| **Premium** | Quality games, loyal audience |\n| **Free + IAP** | Casual, progression-based |\n| **Ads** | Hyper-casual, high volume |\n| **Subscription** | Content updates, multiplayer |\n\n---\n\n## 6. Anti-Patterns\n\n| ❌ Don't | ✅ Do |\n|----------|-------|\n| Desktop controls on mobile | Design for touch |\n| Ignore battery drain | Monitor thermals |\n| Force landscape | Support player preference |\n| Always-on network | Cache and sync |\n\n---\n\n> **Remember:** Mobile is the most constrained platform. Respect battery and attention.\n\n## When to Use\nThis skill is applicable to execute the workflow or actions described in the overview.\n",{"name":5,"risk":32,"source":26,"date_added":40,"description":7},"2026-02-27","main","7a38d8e7073e61c16eda85681cb32fb68a8657a5","skills-store\u002Fcopilot\u002Fgame-development\u002Fmobile-games","https:\u002F\u002Fgithub.com\u002Fsapsapshen\u002Fai-memory-router","https:\u002F\u002Fgithub.com\u002Fsapsapshen","2026-04-14 21:12:12",{"source":8,"skillName":5,"commands":48,"prompt":58,"zipAvailable":59},[49,52,55],{"tool":50,"command":51},"npx","npx skills add sapsapshen\u002Fai-memory-router --skill mobile-games",{"tool":53,"command":54},"bunx","bunx skills add sapsapshen\u002Fai-memory-router --skill mobile-games",{"tool":56,"command":57},"pnpm","pnpm dlx skills add sapsapshen\u002Fai-memory-router --skill mobile-games","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002Fsapsapshen\u002Fai-memory-router\u002Fblob\u002Fmain\u002Fskills-store\u002Fcopilot\u002Fgame-development\u002Fmobile-games\u002FSKILL.md",true,[],[62,86,112,122,135,154],{"skillNo":63,"name":64,"nameZh":6,"description":65,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":66,"categories":67,"keywords":73,"publishedAt":35},"01M71ATQRKG48SH06FQ697T5G9","wechat-search","Search WeChat Official Account articles using OpenClaw's web search and fetch capabilities with compliance-focused design.","https:\u002F\u002Fgithub.com\u002Fsapsapshen\u002Fai-memory-router\u002Fblob\u002Fmain\u002Fskills-store\u002Fopenclaw\u002Fwechat-search-release\u002FSKILL.md",[68],{"categoryNo":69,"categoryName":70,"taxonomyType":71,"taxonomyTypeDesc":72},"01JBSEEDCAT000000000000037","律师与法务","PROFESSION","适用职业",[74,75,76,77,78,79,80,81,82,83,84,85],"wechat search","wechat","search","capabilities","openclaw","design","web search","compliance","web","official","fetch","with",{"skillNo":87,"name":88,"nameZh":6,"description":89,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":90,"categories":91,"keywords":92,"publishedAt":35},"01M71ATNAVGZB35PFYM2GC5N00","trend-tap","Real-time trending topics aggregator across 7 platforms (X\u002FTwitter, Reddit, Google Trends, Hacker News, Zhihu, Bilibili, Weibo). Trigger: when user says 'trend', 'trends', 'trend tap', '热点', '热搜', or asks what is trending\u002Fhot. Do NOT use web_search — this skill already fetches live data from all platforms with zero API keys.","https:\u002F\u002Fgithub.com\u002Fsapsapshen\u002Fai-memory-router\u002Fblob\u002Fmain\u002Fskills-store\u002Fopenclaw\u002Ftrend-tap\u002FSKILL.md",[],[93,94,95,96,97,98,76,99,100,101,102,103,104,105,106,107,108,109,110,111],"trend","trend tap","tap","api keys","Bash","time","trending","hacker","aggregator","do","when","brew","live","data","google","install","read","across","api",{"skillNo":113,"name":114,"nameZh":6,"description":115,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":116,"categories":117,"keywords":118,"publishedAt":35},"01M71ATJ9AM5KM15AA8PS302EB","trend-radar","Real-time trending topics aggregator across 7 platforms (X\u002FTwitter, Reddit, Google Trends, Hacker News, Zhihu, Bilibili, Weibo). Trigger: when user says 'trend', 'trends', 'trend pulse', '热点', '热搜', or asks what is trending\u002Fhot. Do NOT use web_search — this skill already fetches live data from all platforms with zero API keys.","https:\u002F\u002Fgithub.com\u002Fsapsapshen\u002Fai-memory-router\u002Fblob\u002Fmain\u002Fskills-store\u002Fopenclaw\u002Ftrend-radar\u002FSKILL.md",[],[119,120,93,104,105,106,107,97,76,109,121,110,111,103,101,100,99,108,98,96],"trend radar","radar","pulse",{"skillNo":123,"name":124,"nameZh":6,"description":125,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":126,"categories":127,"keywords":128,"publishedAt":35},"01M71ATGF095N3EJM9G8SD0BB5","tech-news-daily","每日科技新闻汇——从全球多个 RSS 源抓取最新科技新闻，翻译（英→中）、去重、排版成每日简报。当用户询问科技新闻、科技新鲜事、每日科技、技术动态、Daily Tech News 或类似表达时触发此技能。","https:\u002F\u002Fgithub.com\u002Fsapsapshen\u002Fai-memory-router\u002Fblob\u002Fmain\u002Fskills-store\u002Fopenclaw\u002Ftech-news-daily\u002FSKILL.md",[],[129,130,131,132,133,134],"news","tech","tech news daily","daily","rss","翻译",{"skillNo":136,"name":137,"nameZh":6,"description":138,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":139,"categories":140,"keywords":146,"publishedAt":35},"01M71ATFAEAMQ17M70NQNY7SR8","summarize","Summarize URLs or files with the summarize CLI (web, PDFs, images, audio, YouTube).","https:\u002F\u002Fgithub.com\u002Fsapsapshen\u002Fai-memory-router\u002Fblob\u002Fmain\u002Fskills-store\u002Fopenclaw\u002Fsummarize\u002FSKILL.md",[141],{"categoryNo":142,"categoryName":143,"taxonomyType":144,"taxonomyTypeDesc":145},"01JBSEEDCAT000000000000021","资料检索与研究","SCENARIO","使用场景",[137,82,147,148,149,85,104,150,151,152,95,153,108],"Audio","cli","youtube","images","https","files","pdfs",{"skillNo":155,"name":156,"nameZh":6,"description":157,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":158,"categories":159,"keywords":160,"publishedAt":35},"01M71ATDNS3R0M4H936PACQAWZ","sonoscli","Control Sonos speakers (discover\u002Fstatus\u002Fplay\u002Fvolume\u002Fgroup).","https:\u002F\u002Fgithub.com\u002Fsapsapshen\u002Fai-memory-router\u002Fblob\u002Fmain\u002Fskills-store\u002Fopenclaw\u002Fsonoscli\u002FSKILL.md",[],[156,161,162,163,108,164,151,165,166,167,168,169],"status","play","go","latest","github","discover","control","cmd","volume"]