[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M6R3XE3XV04WRC6H3279PTWR":3,"skill-same:01M6R3XE3XV04WRC6H3279PTWR":122},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":16,"categories":17,"keywords":18,"publishedAt":32,"linkOnly":33,"markdownContent":34,"markdownBody":35,"frontMatter":36,"refName":37,"commitSha":38,"skillDirectory":39,"forksCount":40,"repositoryHtmlUrl":41,"repositoryHomepageUrl":6,"ownerHtmlUrl":42,"ownerBlogUrl":43,"ownerDescription":44,"updatedAt":45,"install":46,"resources":59},"01M6R3XE3XV04WRC6H3279PTWR","orbit-card",null,"A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.","Unclecheng-li\u002FAI_Animation","Unclecheng-li","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F55303635?v=4","01M6R35T4X40VB5KZRR0WCR6TM","Unclecheng","01M6R35T9PVEZZ2938P4BE2XVY",1783,"MIT","https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002FSKILL.md",[],[19,20,21,22,23,24,25,26,27,28,29,30,31],"orbit","card","orbit card","hyperframes","dot","camera","motion","feature","blender","block","Variables","1920","single","2026-11-10 10:12:30",false,"---\nname: orbit-card\ndescription: A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.\n---\n\n# Orbit Card\n\nOne centred feature card with a circular cut-out framing a dot sphere. The card enters from the right (0.25–1.80 s), holds with a subtle bob and depth drift, orbits a full turn around the sphere's centre (smoothstep between 4.97 and 5.97 s), and exits left (7.35–8.55 s). The camera path and card F-curves are exported from the approved Blender rig at 30 fps and interpolated; the sphere keeps its own translation and a constant spin. Title, description, accent and the orbit angle are variables; 180° and 720° work without touching keys.\n\nComposition id: `orbit-card`. Duration 10 s at 30 fps, 1920×1080.\n\n## Files\n\n- `orbit-card.html` (3 KB)\n- `assets\u002FArchivo-LICENSE.txt` (4 KB)\n- `assets\u002FThree-LICENSE.txt` (1 KB)\n- `assets\u002Farchivo-regular.ttf` (108 KB)\n- `assets\u002Farchivo-semibold.ttf` (109 KB)\n- `assets\u002Fgsap-3.14.2.min.js` (128 KB)\n- `assets\u002FGSAP-NOTICE.txt` (1 KB)\n- `assets\u002Forbit-motion.js` (59 KB)\n- `assets\u002Forbit-scene.js` (8 KB)\n- `assets\u002Fthree.core.min.js` (554 KB)\n- `assets\u002Fthree.module.min.js` (468 KB)\n\n## Install\n\nInstall with `npx hyperframes add orbit-card`; by default the files above land under `compositions\u002Forbit-card\u002F`. Then mount the block from the host `index.html`:\n\n```html\n\u003Cdiv\n  data-composition-id=\"orbit-card\"\n  data-composition-src=\"compositions\u002Forbit-card\u002Forbit-card.html\"\n  data-start=\"0\"\n  data-duration=\"10\"\n  data-track-index=\"1\"\n  data-width=\"1920\"\n  data-height=\"1080\"\n>\u003C\u002Fdiv>\n```\n\nRender with custom values by targeting the composition file directly:\n\n```sh\nnpx --yes hyperframes@0.8.12 render 'compositions\u002Forbit-card\u002Forbit-card.html' --variables '{\"feature1Title\":\"Always in sync\",\"feature1Desc\":\"Changes reach every screen the moment they happen.\"}'\n```\n\n## Variables\n\nRead at runtime via `window.__hyperframes.getVariables()`; declared on the composition root as `data-composition-variables` (single-quoted attribute, plain JSON).\n\n| id                 | type   | default                                                | label \u002F range                          |\n| ------------------ | ------ | ------------------------------------------------------ | -------------------------------------- |\n| `feature1Title`    | string | `\"Always in sync\"`                                     | Card title max 28 chars                |\n| `feature1Desc`     | string | `\"Changes reach every screen the moment they happen.\"` | Card description max 110 chars         |\n| `feature1Accent`   | color  | `\"#4cc9ff\"`                                            | Card accent                            |\n| `cardOrbitDegrees` | number | `360`                                                  | Card orbit degrees -36000–36000 step 1 |\n\n## Runtime contract\n\n- One paused GSAP timeline registered as `window.__timelines[\"orbit-card\"]`.\n- Re-syncs on the `hf-seek` CustomEvent; every frame is a closed-form function of time (seeded PRNG only, no rAF loops, no Date.now).\n- Renderer: GSAP.\n- External runtime dependencies: none (served locally).\n- Local fonts: assets\u002Farchivo-regular.ttf, assets\u002Farchivo-semibold.ttf.\n\n## Editing rules (from the source project)\n\n1. Keep `data-composition-variables` a single-quoted attribute with plain `\"` JSON. Never save it through Studio's Design panel.\n2. Do not put `\u003Ccanvas>` in static markup; create it at runtime.\n3. Keep every visual state a function of t; seek-safety is what makes the block renderable.\n","# Orbit Card\n\nOne centred feature card with a circular cut-out framing a dot sphere. The card enters from the right (0.25–1.80 s), holds with a subtle bob and depth drift, orbits a full turn around the sphere's centre (smoothstep between 4.97 and 5.97 s), and exits left (7.35–8.55 s). The camera path and card F-curves are exported from the approved Blender rig at 30 fps and interpolated; the sphere keeps its own translation and a constant spin. Title, description, accent and the orbit angle are variables; 180° and 720° work without touching keys.\n\nComposition id: `orbit-card`. Duration 10 s at 30 fps, 1920×1080.\n\n## Files\n\n- `orbit-card.html` (3 KB)\n- `assets\u002FArchivo-LICENSE.txt` (4 KB)\n- `assets\u002FThree-LICENSE.txt` (1 KB)\n- `assets\u002Farchivo-regular.ttf` (108 KB)\n- `assets\u002Farchivo-semibold.ttf` (109 KB)\n- `assets\u002Fgsap-3.14.2.min.js` (128 KB)\n- `assets\u002FGSAP-NOTICE.txt` (1 KB)\n- `assets\u002Forbit-motion.js` (59 KB)\n- `assets\u002Forbit-scene.js` (8 KB)\n- `assets\u002Fthree.core.min.js` (554 KB)\n- `assets\u002Fthree.module.min.js` (468 KB)\n\n## Install\n\nInstall with `npx hyperframes add orbit-card`; by default the files above land under `compositions\u002Forbit-card\u002F`. Then mount the block from the host `index.html`:\n\n```html\n\u003Cdiv\n  data-composition-id=\"orbit-card\"\n  data-composition-src=\"compositions\u002Forbit-card\u002Forbit-card.html\"\n  data-start=\"0\"\n  data-duration=\"10\"\n  data-track-index=\"1\"\n  data-width=\"1920\"\n  data-height=\"1080\"\n>\u003C\u002Fdiv>\n```\n\nRender with custom values by targeting the composition file directly:\n\n```sh\nnpx --yes hyperframes@0.8.12 render 'compositions\u002Forbit-card\u002Forbit-card.html' --variables '{\"feature1Title\":\"Always in sync\",\"feature1Desc\":\"Changes reach every screen the moment they happen.\"}'\n```\n\n## Variables\n\nRead at runtime via `window.__hyperframes.getVariables()`; declared on the composition root as `data-composition-variables` (single-quoted attribute, plain JSON).\n\n| id                 | type   | default                                                | label \u002F range                          |\n| ------------------ | ------ | ------------------------------------------------------ | -------------------------------------- |\n| `feature1Title`    | string | `\"Always in sync\"`                                     | Card title max 28 chars                |\n| `feature1Desc`     | string | `\"Changes reach every screen the moment they happen.\"` | Card description max 110 chars         |\n| `feature1Accent`   | color  | `\"#4cc9ff\"`                                            | Card accent                            |\n| `cardOrbitDegrees` | number | `360`                                                  | Card orbit degrees -36000–36000 step 1 |\n\n## Runtime contract\n\n- One paused GSAP timeline registered as `window.__timelines[\"orbit-card\"]`.\n- Re-syncs on the `hf-seek` CustomEvent; every frame is a closed-form function of time (seeded PRNG only, no rAF loops, no Date.now).\n- Renderer: GSAP.\n- External runtime dependencies: none (served locally).\n- Local fonts: assets\u002Farchivo-regular.ttf, assets\u002Farchivo-semibold.ttf.\n\n## Editing rules (from the source project)\n\n1. Keep `data-composition-variables` a single-quoted attribute with plain `\"` JSON. Never save it through Studio's Design panel.\n2. Do not put `\u003Ccanvas>` in static markup; create it at runtime.\n3. Keep every visual state a function of t; seek-safety is what makes the block renderable.\n",{"name":5,"description":7},"master","3d17ba3eb0b0ea631b593bc646b01b83c8d861e4","skills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card",135,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation","https:\u002F\u002Fgithub.com\u002FUnclecheng-li","https:\u002F\u002Funclecheng-li.github.io\u002F","Network Noob，一位专注于「AI安全」领域的个人研究员，同时也是一位jk美少女","2026-10-27 00:15:55",{"source":8,"skillName":5,"commands":47,"prompt":57,"zipAvailable":58},[48,51,54],{"tool":49,"command":50},"npx","npx skills add Unclecheng-li\u002FAI_Animation --skill orbit-card",{"tool":52,"command":53},"bunx","bunx skills add Unclecheng-li\u002FAI_Animation --skill orbit-card",{"tool":55,"command":56},"pnpm","pnpm dlx skills add Unclecheng-li\u002FAI_Animation --skill orbit-card","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002FSKILL.md",true,[60,66,72,76,80,86,90,94,98,102,106,110,114,118],{"path":61,"resourceType":62,"resourceTypeDesc":63,"sizeBytes":64,"sourceHtmlUrl":65},"_meta.json","REFERENCE","参考文档",277,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002F_meta.json",{"path":67,"resourceType":68,"resourceTypeDesc":69,"sizeBytes":70,"sourceHtmlUrl":71},"assets\u002FArchivo-LICENSE.txt","ASSET","资产文件",4388,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fassets\u002FArchivo-LICENSE.txt",{"path":73,"resourceType":68,"resourceTypeDesc":69,"sizeBytes":74,"sourceHtmlUrl":75},"assets\u002Farchivo-regular.ttf",110708,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fassets\u002Farchivo-regular.ttf",{"path":77,"resourceType":68,"resourceTypeDesc":69,"sizeBytes":78,"sourceHtmlUrl":79},"assets\u002Farchivo-semibold.ttf",111872,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fassets\u002Farchivo-semibold.ttf",{"path":81,"resourceType":82,"resourceTypeDesc":83,"sizeBytes":84,"sourceHtmlUrl":85},"assets\u002Fgsap-3.14.2.min.js","SCRIPT","脚本",131276,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fassets\u002Fgsap-3.14.2.min.js",{"path":87,"resourceType":68,"resourceTypeDesc":69,"sizeBytes":88,"sourceHtmlUrl":89},"assets\u002FGSAP-NOTICE.txt",145,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fassets\u002FGSAP-NOTICE.txt",{"path":91,"resourceType":82,"resourceTypeDesc":83,"sizeBytes":92,"sourceHtmlUrl":93},"assets\u002Forbit-motion.js",60106,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fassets\u002Forbit-motion.js",{"path":95,"resourceType":82,"resourceTypeDesc":83,"sizeBytes":96,"sourceHtmlUrl":97},"assets\u002Forbit-scene.js",9043,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fassets\u002Forbit-scene.js",{"path":99,"resourceType":68,"resourceTypeDesc":69,"sizeBytes":100,"sourceHtmlUrl":101},"assets\u002FThree-LICENSE.txt",1081,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fassets\u002FThree-LICENSE.txt",{"path":103,"resourceType":82,"resourceTypeDesc":83,"sizeBytes":104,"sourceHtmlUrl":105},"assets\u002Fthree.core.min.js",567771,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fassets\u002Fthree.core.min.js",{"path":107,"resourceType":82,"resourceTypeDesc":83,"sizeBytes":108,"sourceHtmlUrl":109},"assets\u002Fthree.module.min.js",479489,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fassets\u002Fthree.module.min.js",{"path":111,"resourceType":62,"resourceTypeDesc":63,"sizeBytes":112,"sourceHtmlUrl":113},"orbit-card.html",3615,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Forbit-card.html",{"path":115,"resourceType":62,"resourceTypeDesc":63,"sizeBytes":116,"sourceHtmlUrl":117},"registry-item.json",2542,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002Fregistry-item.json",{"path":119,"resourceType":62,"resourceTypeDesc":63,"sizeBytes":120,"sourceHtmlUrl":121},"SOURCE.md",318,"https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Forbit-card\u002FSOURCE.md",[123,149,172,195,211,238],{"skillNo":124,"name":125,"nameZh":6,"description":126,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":127,"categories":128,"keywords":139,"publishedAt":32},"01M6R408F46A5M8892ZWBXTGDD","win11-ui-demos","制作\"仿 Windows 11 系统 UI\"的写实仿真网页演示动画——观众像在看一台真 Win11 电脑的精心编排录屏：桌面、任务栏、资源管理器、开始菜单、右键菜单、系统对话框、通知、WinRE 蓝屏 1:1 还原，光标演出引导操作，教学标记层叠加讲解，电影化播放器全屏录屏即成片。只要用户提到：仿 Win11\u002FWindows 演示、系统 UI 仿真动画、电脑教学演示页、软件操作教程动画、把 Windows 操作过程做成动画、或要求改造升级一批系统界面风格演示页——就用本 Skill。内容开放不设限：任何电脑操作、系统知识、软件教程、安全科普都能转译成\"真电脑里发生的事\"。","https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fwin11-ui-demos\u002FSKILL.md",[129,134],{"categoryNo":130,"categoryName":131,"taxonomyType":132,"taxonomyTypeDesc":133},"01JBSEEDCAT000000000000003","演示文稿","SCENARIO","使用场景",{"categoryNo":135,"categoryName":136,"taxonomyType":137,"taxonomyTypeDesc":138},"01JBSEEDCAT000000000000032","设计师","PROFESSION","适用职业",[140,141,142,143,144,145,146,147,148],"ui","win11 ui demos","demos","windows","windows 11","安全","演示","对话","动画",{"skillNo":150,"name":151,"nameZh":6,"description":152,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":153,"categories":154,"keywords":162,"publishedAt":32},"01M6R3ZSYX78WT380PKXE5R94P","video-shot-demos","为视频\u002F课程\u002F解说文案制作\"每镜头一个 HTML\"的高完成度网页演示动画（分镜演示页、视频配套演示动画、录屏用动画网页、科普\u002F技术\u002F产品发布可视化镜头）。只要用户提到：给视频做演示动画网页、分镜 HTML、shot 页面、把口播稿\u002F大纲做成动画、视频画面设计网页版、录一段网页动画、或要求改造升级一批已有演示页——就用本 Skill。核心是统一的电影化播放器机制 + 每页完全不同的视觉风格 + 镜头语言 + 同步音效 + 角色表情吐槽，内容完全开放不设限。","https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fvideo-shot-demos\u002FSKILL.md",[155,156,159],{"categoryNo":130,"categoryName":131,"taxonomyType":132,"taxonomyTypeDesc":133},{"categoryNo":157,"categoryName":158,"taxonomyType":132,"taxonomyTypeDesc":133},"01JBSEEDCAT000000000000009","前端开发",{"categoryNo":160,"categoryName":161,"taxonomyType":132,"taxonomyTypeDesc":133},"01JBSEEDCAT000000000000016","图像与多媒体",[163,164,142,165,166,146,167,168,169,170,148,171],"video shot demos","Video","design","视频","吐槽","html","分镜","可视化","文案",{"skillNo":173,"name":174,"nameZh":6,"description":175,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":176,"categories":177,"keywords":182,"publishedAt":32},"01M6R3ZMZ30SM77RWA9BXX328X","video-qa-frameproof","FrameProof 代码\u002FAgent 生成视频的生成后 QA：空帧冻结、字幕、音频、编码元数据、Render Manifest 源码定位、Fix Packets 与 baseline 回归门禁。用于验收 MP4、定位渲染缺陷、自动修复后复检或为视频 PR\u002FCI 增加质量门。","https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fvideo-qa-frameproof\u002FSKILL.md",[178,179],{"categoryNo":160,"categoryName":161,"taxonomyType":132,"taxonomyTypeDesc":133},{"categoryNo":180,"categoryName":181,"taxonomyType":132,"taxonomyTypeDesc":133},"01JBSEEDCAT000000000000023","Skill与智能体开发",[183,164,184,185,186,166,187,188,189,190,191,192,193,194],"video qa frameproof","qa","manifest","baseline","mp4","生成","ci","fix","testing","render","pr","数据",{"skillNo":196,"name":197,"nameZh":6,"description":198,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":199,"categories":200,"keywords":203,"publishedAt":32},"01M6R3YH2E22CBANTQXKDZQ1A5","ui2v-motions","UI2V 动效库——1,262 个 GSAP 动效包（616MB 全量离线镜像，源自 ui2v.com \u002F illli-studio\u002Fmotions）+ 按镜头用途的选型索引 + 接入演示动画的完整配方。给视频演示页\u002F产品页\u002F落地页挑选和嵌入高质量 UI 动效：图表入场、列表滚动、卡片翻转、文字编排、数字滚动、背景循环等即插即用。只要用户提到：UI 动效、动效库、ui2v、GSAP 动效素材、给演示页加动效、motion 素材、页面动效不够炫——就用本 Skill。与 swiss-shot-demos \u002F video-shot-demos 等演示动画技能配套：动效包的 paused GSAP 时间轴可直接挂到 cue 时间轴上驱动。","https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002FSKILL.md",[201,202],{"categoryNo":130,"categoryName":131,"taxonomyType":132,"taxonomyTypeDesc":133},{"categoryNo":180,"categoryName":181,"taxonomyType":132,"taxonomyTypeDesc":133},[204,205,206,164,142,148,207,25,146,208,166,209,140,210],"ui2v motions","swiss","图表","cue","文字","studio","gsap",{"skillNo":212,"name":213,"nameZh":6,"description":214,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":215,"categories":216,"keywords":219,"publishedAt":32},"01M6R3YA1WKPF4JSQZ0MA4Z5X0","ui2v","Use when helping users discover, install, publish, share, sync, or update UI2V video motion assets and HyperFrames motion packages. Route video creation, preview, and rendering to HyperFrames skills.","https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F02_官方CLI与文档\u002Fskills\u002Fui2v\u002FSKILL.md",[217,218],{"categoryNo":160,"categoryName":161,"taxonomyType":132,"taxonomyTypeDesc":133},{"categoryNo":180,"categoryName":181,"taxonomyType":132,"taxonomyTypeDesc":133},[213,220,221,222,223,224,225,164,226,227,228,229,230,231,232,233,234,235,236,237],"update","创作","preview","route","install","work","publish","library","search","discover","packages","sync","when","you","rendering","asset","people","creation",{"skillNo":239,"name":240,"nameZh":6,"description":241,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":242,"categories":243,"keywords":244,"publishedAt":32},"01M6R3Y4FVYV1JACC6BPZZC795","wireframe-portal-title","A wireframe portal bursts open, the title comes through, then its letters swap into a second phrase. HyperFrames block, 1920×1080, 8s, 9 variables.","https:\u002F\u002Fgithub.com\u002FUnclecheng-li\u002FAI_Animation\u002Fblob\u002Fmaster\u002Fskills\u002Fui2v-motions\u002F01_动效库\u002Fitelmn\u002Fwireframe-portal-title\u002FSKILL.md",[],[245,246,247,248,30,29,28,249,250,22],"wireframe portal title","title","wireframe","second","swap","open"]