orbit-card
A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.
- License 许可
- MIT
- 最近更新
- 2026-10-27
- Stars
- ★ 1.8k
- Forks
- 135
01 前言 Front Matter
- name
- orbit-card
- description
- A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.
02 资源文件 14
- 参考文档_meta.json277 B
- 资产文件assets/Archivo-LICENSE.txt4.3 KB
- 资产文件assets/archivo-regular.ttf108.1 KB
- 资产文件assets/archivo-semibold.ttf109.3 KB
- 脚本assets/gsap-3.14.2.min.js128.2 KB
- 资产文件assets/GSAP-NOTICE.txt145 B
- 脚本assets/orbit-motion.js58.7 KB
- 脚本assets/orbit-scene.js8.8 KB
- 资产文件assets/Three-LICENSE.txt1.1 KB
- 脚本assets/three.core.min.js554.5 KB
- 脚本assets/three.module.min.js468.3 KB
- 参考文档orbit-card.html3.5 KB
- 参考文档registry-item.json2.5 KB
- 参考文档SOURCE.md318 B
03 SKILL.md 正文
Orbit Card
One centred feature card with a circular cut-out framing a dot sphere. The card enters from the right (0.25–1.80 s), holds with a subtle bob and depth drift, orbits a full turn around the sphere's centre (smoothstep between 4.97 and 5.97 s), and exits left (7.35–8.55 s). The camera path and card F-curves are exported from the approved Blender rig at 30 fps and interpolated; the sphere keeps its own translation and a constant spin. Title, description, accent and the orbit angle are variables; 180° and 720° work without touching keys.
Composition id: orbit-card. Duration 10 s at 30 fps, 1920×1080.
Files
orbit-card.html(3 KB)assets/Archivo-LICENSE.txt(4 KB)assets/Three-LICENSE.txt(1 KB)assets/archivo-regular.ttf(108 KB)assets/archivo-semibold.ttf(109 KB)assets/gsap-3.14.2.min.js(128 KB)assets/GSAP-NOTICE.txt(1 KB)assets/orbit-motion.js(59 KB)assets/orbit-scene.js(8 KB)assets/three.core.min.js(554 KB)assets/three.module.min.js(468 KB)
Install
Install with npx hyperframes add orbit-card; by default the files above land under compositions/orbit-card/. Then mount the block from the host index.html:
<div
data-composition-id="orbit-card"
data-composition-src="compositions/orbit-card/orbit-card.html"
data-start="0"
data-duration="10"
data-track-index="1"
data-width="1920"
data-height="1080"
></div>
Render with custom values by targeting the composition file directly:
npx --yes hyperframes@0.8.12 render 'compositions/orbit-card/orbit-card.html' --variables '{"feature1Title":"Always in sync","feature1Desc":"Changes reach every screen the moment they happen."}'
Variables
Read at runtime via window.__hyperframes.getVariables(); declared on the composition root as data-composition-variables (single-quoted attribute, plain JSON).
| id | type | default | label / range |
|---|---|---|---|
feature1Title |
string | "Always in sync" |
Card title max 28 chars |
feature1Desc |
string | "Changes reach every screen the moment they happen." |
Card description max 110 chars |
feature1Accent |
color | "#4cc9ff" |
Card accent |
cardOrbitDegrees |
number | 360 |
Card orbit degrees -36000–36000 step 1 |
Runtime contract
- One paused GSAP timeline registered as
window.__timelines["orbit-card"]. - Re-syncs on the
hf-seekCustomEvent; every frame is a closed-form function of time (seeded PRNG only, no rAF loops, no Date.now). - Renderer: GSAP.
- External runtime dependencies: none (served locally).
- Local fonts: assets/archivo-regular.ttf, assets/archivo-semibold.ttf.
Editing rules (from the source project)
- Keep
data-composition-variablesa single-quoted attribute with plain"JSON. Never save it through Studio's Design panel. - Do not put
<canvas>in static markup; create it at runtime. - Keep every visual state a function of t; seek-safety is what makes the block renderable.
04 同仓库更多 Skills
win11-ui-demos
制作"仿 Windows 11 系统 UI"的写实仿真网页演示动画——观众像在看一台真 Win11 电脑的精心编排录屏:桌面、任务栏、资源管理器、开始菜单、右键菜单、系统对话框、通知、WinRE 蓝屏 1:1 还原,光标演出引导操作,教学标记层叠加讲解,电影化播放器全屏录屏即成片。只要用户提到:仿 Win11/Windows 演示、系统 UI 仿真动画、电脑教学演示页、软件操作教程动画、把 Windows 操作过程做成动画、或要求改造升级一批系统界面风格演示页——就用本 Skill。内容开放不设限:任何电脑操作、系统知识、软件教程、安全科普都能转译成"真电脑里发生的事"。
video-shot-demos
为视频/课程/解说文案制作"每镜头一个 HTML"的高完成度网页演示动画(分镜演示页、视频配套演示动画、录屏用动画网页、科普/技术/产品发布可视化镜头)。只要用户提到:给视频做演示动画网页、分镜 HTML、shot 页面、把口播稿/大纲做成动画、视频画面设计网页版、录一段网页动画、或要求改造升级一批已有演示页——就用本 Skill。核心是统一的电影化播放器机制 + 每页完全不同的视觉风格 + 镜头语言 + 同步音效 + 角色表情吐槽,内容完全开放不设限。
video-qa-frameproof
FrameProof 代码/Agent 生成视频的生成后 QA:空帧冻结、字幕、音频、编码元数据、Render Manifest 源码定位、Fix Packets 与 baseline 回归门禁。用于验收 MP4、定位渲染缺陷、自动修复后复检或为视频 PR/CI 增加质量门。
ui2v-motions
UI2V 动效库——1,262 个 GSAP 动效包(616MB 全量离线镜像,源自 ui2v.com / illli-studio/motions)+ 按镜头用途的选型索引 + 接入演示动画的完整配方。给视频演示页/产品页/落地页挑选和嵌入高质量 UI 动效:图表入场、列表滚动、卡片翻转、文字编排、数字滚动、背景循环等即插即用。只要用户提到:UI 动效、动效库、ui2v、GSAP 动效素材、给演示页加动效、motion 素材、页面动效不够炫——就用本 Skill。与 swiss-shot-demos / video-shot-demos 等演示动画技能配套:动效包的 paused GSAP 时间轴可直接挂到 cue 时间轴上驱动。
ui2v
Use when helping users discover, install, publish, share, sync, or update UI2V video motion assets and HyperFrames motion packages. Route video creation, preview, and rendering to HyperFrames skills.
wireframe-portal-title
A wireframe portal bursts open, the title comes through, then its letters swap into a second phrase. HyperFrames block, 1920×1080, 8s, 9 variables.