figma-create-new-file
Always use this skill when the user wants to create a new Figma Design, FigJam, or Slides file. You MUST invoke this skill BEFORE every `create_new_file` tool call.
- License 许可
- AGPL-3.0
- 最近更新
- 2026-11-05
- Stars
- ★ 42
- Forks
- 9
01 前言 Front Matter
- name
- figma-create-new-file
- description
- Always use this skill when the user wants to create a new Figma Design, FigJam, or Slides file. You MUST invoke this skill BEFORE every `create_new_file` tool call.
- disable-model-invocation
- false
03 SKILL.md 正文
Create a new file in Figma
Steps to create a new Figma Design, FigJam, or Slides file using the create_new_file MCP tool.
Step 1: Resolve the planKey and editorType
Use the planKey the user provided or selected for this task. Otherwise, call whoami and inspect the returned plans.
- No plans: inform the user that file creation cannot proceed.
- One plan: use its
keyasplanKey. - Multiple plans: show the available plans, ask the user to select one and then use that plan's
keyasplanKey.
Infer editorType from the requested file type by choosing from the tool's advertised input enum. If unclear, ask the user to specify the file type.
Step 2: Call create_new_file
Call the create_new_file tool with all three required arguments:
fileName: Required. Choose a concise name if the user does not provide one.planKey: Required. Use theplanKeyresolved in Step 1.editorType: Required. Use theeditorTypeselected in Step 1.projectId: Optional. Set it to create the file in a specific project.
{
"fileName": "Quarterly planning",
"planKey": "team::1234567890",
"editorType": "design"
}
- Use the
file_keyfrom thecreate_new_filetool response for subsequent tool calls likeuse_figma.
Step 3: (Slides only) Handle the empty grid
A new Slides file contains no slides: figma.getSlideGrid() returns []. Before reading properties such as theme tokens from a slide, call figma.createSlide() or handle the empty case. The first createSlide() call automatically creates row 0 and inserts the slide.
04 同仓库更多 Skills
figma-use
**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `use_figma` tool call. NEVER call `use_figma` directly without loading this skill first. Skipping it causes common, hard-to-debug failures. Trigger whenever the user wants to perform a write action or a unique read action that requires JavaScript execution in the Figma file context — e.g. create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.
figma-use-slides
This skill helps agents use Figma's use_figma MCP tool in the Slides context. Can be used alongside figma-use which has foundational context for using the use_figma tool.
figma-use-motion
Motion / animation context for the `use_figma` MCP tool — animating Figma nodes via manual keyframes, animation styles, easing, and timeline duration. Load alongside figma-use whenever a task involves adding, editing, or inspecting animation on a node.
figma-use-figjam
This skill helps agents use Figma's use_figma MCP tool in the FigJam context. Can be used alongside figma-use which has foundational context for using the use_figma tool.
figma-swiftui
SwiftUI ↔ Figma translation. Use whenever the user mentions Swift, SwiftUI, iOS, iPhone, or iPad — in EITHER direction — translating a Figma design into SwiftUI (design → code), or pushing SwiftUI views / screens / tokens back into a Figma file (code → design). Triggers on phrases like 'implement this Figma design in SwiftUI', 'build this screen in Swift', 'push this SwiftUI view to Figma', 'mirror my Swift code in a Figma file', or whenever a Figma URL appears alongside `.swift` files / an `.xcodeproj`. Routes to a direction-specific reference doc; loads alongside `figma-use` for the code → design path.
figma-shaders
**MANDATORY prerequisite** — load this skill before calling `create_shader` or `update_shader`. Use when the user asks to create, author, change, fix, or iterate on a shader effect, shader fill, custom effect, custom fill, or procedural shader in Figma.