[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M6M2NEAA5WXW614D7B75RT64":3,"skill-same:01M6M2NEAA5WXW614D7B75RT64":73},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":15,"categories":16,"keywords":17,"publishedAt":39,"linkOnly":40,"markdownContent":41,"markdownBody":42,"frontMatter":43,"refName":54,"commitSha":55,"skillDirectory":56,"forksCount":13,"repositoryHtmlUrl":57,"repositoryHomepageUrl":6,"ownerHtmlUrl":58,"ownerBlogUrl":6,"ownerDescription":6,"updatedAt":59,"install":60,"resources":72},"01M6M2NEAA5WXW614D7B75RT64","seedance-style",null,"This skill should be used when the user asks for visual style, art direction, render feel, period aesthetic, texture, animation style, realism level, or style-safe alternatives to studio or franchise references.","endman100\u002Fskill-router-nexus","endman100","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F31997019?v=4","01M6KPDX17BYDWW4RRB0TNGGMX","01M6KPDX64Y2QBEWVFG5W5PWPF",0,"MIT","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FVideo-Generation\u002Fseedance-20\u002Fskills\u002Fseedance-style\u002FSKILL.md",[],[18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38],"seedance style","style","seedance","direction","when","ip-safe","art-direction","alternatives","for","true","studio","render","github","visual style","ip","visual","references","aesthetic","Art","Animation","https","2026-11-10 10:12:30",false,"---\nname: seedance-style\ndescription: \"This skill should be used when the user asks for visual style, art direction, render feel, period aesthetic, texture, animation style, realism level, or style-safe alternatives to studio or franchise references.\"\nlicense: MIT\nuser-invocable: true\ntags:\n  - style\n  - art-direction\n  - ip-safe\n  - seedance-20\nmetadata:\n  version: \"6.6.0\"\n  updated: \"2026-07-04\"\n  parent: \"seedance-20\"\n  author: \"Iamemily2050 (@iamemily2050)\"\n  repository: \"https:\u002F\u002Fgithub.com\u002FEmily2040\u002Fseedance-2.0\"\n  openclaw:\n    emoji: \"?\"\n    homepage: \"https:\u002F\u002Fgithub.com\u002FEmily2040\u002Fseedance-2.0\"\n---\n\n# seedance-style\n\nTranslate style requests into production descriptors. Style should describe medium, texture, palette, lens or render behavior, period cues, and composition. Do not rely on studio, franchise, artist, or living-creator names when a safer descriptive style can preserve the user's intent.\n\n## Intent\n\nUsers point at art they love and ask to stand near it. The soul of this skill is honoring the love while refusing the theft: find what the love is made of - light, texture, rhythm, era - and rebuild it as something the user owns. They should feel their taste was understood, not corrected.\n\n## Style Safety Rule\n\nDo not use studio, franchise, artist, or living-creator names as style anchors unless the user has a clearly authorized workflow. Preserve the intended visual function by describing medium, texture, palette, lighting, composition, era, line quality, and motion rhythm.\n\n| User intent | Safe production descriptor |\n|---|---|\n| Cozy hand-drawn fantasy | `hand-painted 2D animation, soft watercolor backgrounds, rounded character silhouettes, warm pastel palette, gentle parallax` |\n| Sharp cyberpunk action | `neon noir city, wet pavement reflections, high-contrast magenta and cyan light, fast lateral tracking, angular silhouettes` |\n| Premium product realism | `clean commercial realism, controlled reflections, shallow depth of field, neutral background, polished material detail` |\n| Retro documentary | `1970s documentary texture, muted film grain, practical daylight, handheld observational framing` |\n| Children's animation | `soft clay-like characters, simple expressive faces, bright primary palette, bouncy squash-and-stretch motion` |\n\n## Layered Style Method\n\nSeparate style into layers instead of one broad label: **medium** (live action, stop-motion, 2D, 3D, miniature), **surface** (paper grain, clay, brushed metal, glass, fabric), **palette** (pastel, monochrome, sodium orange), **camera\u002Frender** (macro, shallow focus, orthographic, handheld), and **motion rhythm** (gentle, staccato, elastic, realistic weight).\n\n## Hybrid Style Rule\n\nIf the user asks for a hybrid, assign each style to a layer: `live-action product photography with illustrated UI overlays` is clearer than mixing many named influences. Keep character design, environment, lighting, and VFX in compatible registers.\n\nLoad `[ref:2d-anime-grammar]` when the style is 2D, anime, or cel-based — it covers layer grammar, burst-versus-held motion, impact frames, smears, rostrum-camera language, and the no-lens rule for stylized work.\n\n## Source-Look Lock\n\nField-observed from Chinese practice: realism styles stabilize when the prompt names the capture source and embraces its artifacts instead of fighting them. Classify the intended look, then lock its signature flaws deliberately:\n\n| Source look | Lock its artifacts |\n|---|---|\n| Phone-shot daily \u002F UGC | `vertical handheld phone footage, slight grip sway, auto-exposure shifts, ambient room sound` |\n| Livestream | `fixed webcam framing, flat ring light, mild compression, real-time caption pacing` |\n| Security \u002F dashcam | `locked high-angle camera, timestamp burn-in feel, low-light noise, no camera response to events` |\n| Vintage film | `grainy film texture, gate weave, halation around highlights, era-correct contrast` |\n| Studio commercial | `controlled reflections, clean background, polished material detail, zero handheld motion` |\n\nThe flaw vocabulary is the style: faux-UGC that looks too clean reads as fake twice over.\n\n## Sequence State\n\nWhen sequence state is present, inherit medium grammar, current clip scope, continuity locks, exact reference tags, canonical design, accepted transient state, and reserved future beats. Style may color the clip, but it cannot change identity, wardrobe, product design, surface profile, or events reserved for later.\n\n## Output Contract\n\nReturn a safe style descriptor, any protected-name rewrite, and one integrated prompt sentence.\n","# seedance-style\n\nTranslate style requests into production descriptors. Style should describe medium, texture, palette, lens or render behavior, period cues, and composition. Do not rely on studio, franchise, artist, or living-creator names when a safer descriptive style can preserve the user's intent.\n\n## Intent\n\nUsers point at art they love and ask to stand near it. The soul of this skill is honoring the love while refusing the theft: find what the love is made of - light, texture, rhythm, era - and rebuild it as something the user owns. They should feel their taste was understood, not corrected.\n\n## Style Safety Rule\n\nDo not use studio, franchise, artist, or living-creator names as style anchors unless the user has a clearly authorized workflow. Preserve the intended visual function by describing medium, texture, palette, lighting, composition, era, line quality, and motion rhythm.\n\n| User intent | Safe production descriptor |\n|---|---|\n| Cozy hand-drawn fantasy | `hand-painted 2D animation, soft watercolor backgrounds, rounded character silhouettes, warm pastel palette, gentle parallax` |\n| Sharp cyberpunk action | `neon noir city, wet pavement reflections, high-contrast magenta and cyan light, fast lateral tracking, angular silhouettes` |\n| Premium product realism | `clean commercial realism, controlled reflections, shallow depth of field, neutral background, polished material detail` |\n| Retro documentary | `1970s documentary texture, muted film grain, practical daylight, handheld observational framing` |\n| Children's animation | `soft clay-like characters, simple expressive faces, bright primary palette, bouncy squash-and-stretch motion` |\n\n## Layered Style Method\n\nSeparate style into layers instead of one broad label: **medium** (live action, stop-motion, 2D, 3D, miniature), **surface** (paper grain, clay, brushed metal, glass, fabric), **palette** (pastel, monochrome, sodium orange), **camera\u002Frender** (macro, shallow focus, orthographic, handheld), and **motion rhythm** (gentle, staccato, elastic, realistic weight).\n\n## Hybrid Style Rule\n\nIf the user asks for a hybrid, assign each style to a layer: `live-action product photography with illustrated UI overlays` is clearer than mixing many named influences. Keep character design, environment, lighting, and VFX in compatible registers.\n\nLoad `[ref:2d-anime-grammar]` when the style is 2D, anime, or cel-based — it covers layer grammar, burst-versus-held motion, impact frames, smears, rostrum-camera language, and the no-lens rule for stylized work.\n\n## Source-Look Lock\n\nField-observed from Chinese practice: realism styles stabilize when the prompt names the capture source and embraces its artifacts instead of fighting them. Classify the intended look, then lock its signature flaws deliberately:\n\n| Source look | Lock its artifacts |\n|---|---|\n| Phone-shot daily \u002F UGC | `vertical handheld phone footage, slight grip sway, auto-exposure shifts, ambient room sound` |\n| Livestream | `fixed webcam framing, flat ring light, mild compression, real-time caption pacing` |\n| Security \u002F dashcam | `locked high-angle camera, timestamp burn-in feel, low-light noise, no camera response to events` |\n| Vintage film | `grainy film texture, gate weave, halation around highlights, era-correct contrast` |\n| Studio commercial | `controlled reflections, clean background, polished material detail, zero handheld motion` |\n\nThe flaw vocabulary is the style: faux-UGC that looks too clean reads as fake twice over.\n\n## Sequence State\n\nWhen sequence state is present, inherit medium grammar, current clip scope, continuity locks, exact reference tags, canonical design, accepted transient state, and reserved future beats. Style may color the clip, but it cannot change identity, wardrobe, product design, surface profile, or events reserved for later.\n\n## Output Contract\n\nReturn a safe style descriptor, any protected-name rewrite, and one integrated prompt sentence.\n",{"name":5,"tags":44,"license":14,"metadata":46,"description":7,"user-invocable":53},[19,24,23,45],"seedance-20",{"author":47,"parent":45,"updated":48,"version":49,"openclaw":50,"repository":52},"Iamemily2050 (@iamemily2050)","2026-07-04","6.6.0",{"emoji":51,"homepage":52},"?","https:\u002F\u002Fgithub.com\u002FEmily2040\u002Fseedance-2.0",true,"main","f19b254e8975d0bfddb394686706106930d7964d","Video-Generation\u002Fseedance-20\u002Fskills\u002Fseedance-style","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus","https:\u002F\u002Fgithub.com\u002Fendman100","2026-11-12 18:13:37",{"source":8,"skillName":5,"commands":61,"prompt":71,"zipAvailable":53},[62,65,68],{"tool":63,"command":64},"npx","npx skills add endman100\u002Fskill-router-nexus --skill seedance-style",{"tool":66,"command":67},"bunx","bunx skills add endman100\u002Fskill-router-nexus --skill seedance-style",{"tool":69,"command":70},"pnpm","pnpm dlx skills add endman100\u002Fskill-router-nexus --skill seedance-style","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FVideo-Generation\u002Fseedance-20\u002Fskills\u002Fseedance-style\u002FSKILL.md",[],[74,97,132,153,162,186],{"skillNo":75,"name":76,"nameZh":6,"description":77,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":78,"sourceHtmlUrl":79,"categories":80,"keywords":86,"publishedAt":39},"01M6MPCT5BXVER8HQZTW3QE9AS","create-master","基于佛教经典文献，生成特定高僧大德的 AI 教学角色","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FMetaphysics-and-Spirituality\u002FMaster-skill\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FMetaphysics-and-Spirituality\u002FMaster-skill\u002FSKILL.md",[81],{"categoryNo":82,"categoryName":83,"taxonomyType":84,"taxonomyTypeDesc":85},"01JBSEEDCAT000000000000039","教师与教育","PROFESSION","适用职业",[87,88,89,90,27,91,92,93,94,95,96],"create master","master","create","生成","webfetch","edit","write","read","grep","Bash",{"skillNo":98,"name":99,"nameZh":6,"description":100,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":101,"sourceHtmlUrl":102,"categories":103,"keywords":115,"publishedAt":39},"01M6M43AKE95Y64E1JRXEF5QQ3","writing-dna-skill","从至少 20 篇完整文章中蒸馏可复用的写作 DNA，分析语言、文章结构、选题逻辑、素材策略、认知框架和视觉风格，并生成 Writing-DNA.md；按该 DNA 写作时会读取全部蒸馏产物和 5 篇相关原文。用于中英文作者、账号、品牌或出版物的风格分析与一致性写作。 Distill reusable Writing DNA from at least 20 complete articles for Chinese or English authors, publications, brands, and accounts; use for language, structure, topic logic, source strategy, cognitive-frame, and visual-style analysis.","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fwriting-dna-skill\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fwriting-dna-skill\u002FSKILL.md",[104,109,112],{"categoryNo":105,"categoryName":106,"taxonomyType":107,"taxonomyTypeDesc":108},"01JBSEEDCAT000000000000018","写作与文案","SCENARIO","使用场景",{"categoryNo":110,"categoryName":111,"taxonomyType":107,"taxonomyTypeDesc":108},"01JBSEEDCAT000000000000023","Skill与智能体开发",{"categoryNo":113,"categoryName":114,"taxonomyType":84,"taxonomyTypeDesc":85},"01JBSEEDCAT000000000000036","内容创作者",[116,117,118,119,120,121,33,122,123,124,125,19,126,90,127,128,129,26,130,131],"writing dna skill","DNA","writing","strategy","english","logic","structure","chinese","reusable","use","distill","analysis","frame","source","at","complete",{"skillNo":133,"name":134,"nameZh":6,"description":135,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":136,"sourceHtmlUrl":137,"categories":138,"keywords":141,"publishedAt":39},"01M6M428TTCGQ4ME3KY99VN037","stop-slop","Remove AI writing patterns from prose. Use when drafting, editing, or reviewing text to eliminate predictable AI tells.","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fstop-slop\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fstop-slop\u002FSKILL.md",[139,140],{"categoryNo":105,"categoryName":106,"taxonomyType":107,"taxonomyTypeDesc":108},{"categoryNo":113,"categoryName":114,"taxonomyType":84,"taxonomyTypeDesc":85},[142,143,144,145,22,146,38,147,148,125,149,150,151,26,152,118],"slop","stop slop","stop","drafting","drafts","patterns","prose","remove","editing","text","content",{"skillNo":154,"name":155,"nameZh":6,"description":156,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":157,"sourceHtmlUrl":158,"categories":159,"keywords":160,"publishedAt":39},"01M6M41X0B7EBX42TK435DMGGR","shuorenhua","检查和清理中英文文本里的 AI 套路，适用于“去 AI 味”“说人话”“自然一点”“别像模板”“先标问题”这类改写和审稿需求；按场景控制力度，同时保留事实、术语、语域和责任主体。","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fshuorenhua\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fshuorenhua\u002FSKILL.md",[],[155,161],"文本",{"skillNo":163,"name":164,"nameZh":6,"description":165,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":166,"sourceHtmlUrl":167,"categories":168,"keywords":169,"publishedAt":39},"01M6M3ZD12WBEW5KXKDM4N6DFG","naming","Name products, SaaS, brands, open source projects, bots, and apps. Use when the user needs to name something, find a brand name, or pick a product name. Metaphor-driven process that produces memorable, meaningful names and avoids AI slop.","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fnaming-main\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fnaming-main\u002FSKILL.md",[],[164,170,171,172,173,174,125,175,94,129,176,177,178,179,96,180,181,182,183,22,184,185,142],"repo","websearch","product name","apps","bots","view","brand","pick","gh","projects","open","saas","open source","product","describe","ai slop",{"skillNo":187,"name":188,"nameZh":6,"description":189,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":190,"sourceHtmlUrl":191,"categories":192,"keywords":194,"publishedAt":39},"01M6M3YVXAFAAWJ7F6JMPFREYE","humanizer-zh","去除文本中的 AI 生成痕迹。适用于编辑或审阅文本，使其听起来更自然、更像人类书写。\n基于维基百科的\"AI 写作特征\"综合指南。检测并修复以下模式：夸大的象征意义、\n宣传性语言、以 -ing 结尾的肤浅分析、模糊的归因、破折号过度使用、三段式法则、\nAI 词汇、否定式排比、过多的连接性短语。","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fhumanizer-zh\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fhumanizer-zh\u002FSKILL.md",[193],{"categoryNo":105,"categoryName":106,"taxonomyType":107,"taxonomyTypeDesc":108},[195,196,197,94,93,92,118,90,161,198,142,144],"humanizer","zh","humanizer zh","翻译"]