[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M6DCMBJG3380ZJ18V6GARE35":3,"skill-same:01M6DCMBJG3380ZJ18V6GARE35":52},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":16,"categories":17,"keywords":18,"publishedAt":27,"linkOnly":28,"markdownContent":29,"markdownBody":30,"frontMatter":31,"refName":32,"commitSha":33,"skillDirectory":34,"forksCount":14,"repositoryHtmlUrl":35,"repositoryHomepageUrl":6,"ownerHtmlUrl":36,"ownerBlogUrl":6,"ownerDescription":6,"updatedAt":37,"install":38,"resources":51},"01M6DCMBJG3380ZJ18V6GARE35","game-unpack-pe",null,"Use when asked to unpack, unprotect, or extract real code from a protected or obfuscated Windows executable. Applies when a binary shows a stub entry point, packed sections, few imports, or signs of VMProtect, Themida, UPX, or custom packers.","Prekzursil\u002Fagent-skills-toolchain","Prekzursil","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F54636077?v=4","01M6DACZ1PCQHD99SCR1YXG28B","Andrei Mihai Visalon","01M6DACZ670WZF535V3WYYSS4Z",0,"MIT","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Fplatform\u002Frouting\u002Ffixtures\u002Fhome\u002F.agents\u002Fskills\u002Fgame-unpack-pe\u002FSKILL.md",[],[19,20,21,22,23,24,25,26],"game","game unpack pe","windows","code","UPX","extract","use","binary","2026-11-10 10:12:30",false,"---\nname: game-unpack-pe\ndescription: Use when asked to unpack, unprotect, or extract real code from a protected or obfuscated Windows executable. Applies when a binary shows a stub entry point, packed sections, few imports, or signs of VMProtect, Themida, UPX, or custom packers.\n---\n\n# PE Unpacking\n\n## Overview\nIdentify the packer → find the Original Entry Point (OEP) → dump at OEP → fix IAT.\nThe dump is worthless without a fixed IAT; the IAT is unfixable without the correct OEP.\n\n## Packer Detection\n\n### Static Signals (check first via Binary Ninja)\n```python\nlist_sections()     # .UPX0\u002F.UPX1 = UPX; .vmp0\u002F.vmp1 = VMProtect; .themida = Themida\nlist_imports()      # Only LoadLibrary + GetProcAddress = unpacking stub\nget_entry_points()  # Entry point outside .text section = packer stub\n```\n\n### Packer Identification Table\n\n| Packer | Static signature | Fast path |\n|---|---|---|\n| UPX | `.UPX0`, `.UPX1` sections | `upx -d target.exe` (CLI, done) |\n| MPRESS | `.MPRESS1` section | mpress unpacker tool |\n| VMProtect | `.vmp0`\u002F`.vmp1`, VM interpreter loop at EP | `C:\\GameSecTools\\Packing\\NoVmpy` or manual |\n| Themida | Complex EP + anti-debug at start | `C:\\GameSecTools\\Packing\\themida-unmutate` |\n| Custom | One giant section, no real imports | Dynamic dump approach below |\n\n## UPX (Trivial Case)\n```powershell\nupx -d target.exe   # produces unpacked target.exe immediately\n```\nVerify: `list_imports()` on result should show real API names.\n\n## Dynamic Unpacking (Universal Approach)\n\n### Step 1 — Find Where Unpacking Ends\n**Using Frida** (set breakpoint on memory-write to .text):\n```javascript\n\u002F\u002F Get .text section base + size from list_sections() output first\nconst textBase = ptr(\"0x401000\");   \u002F\u002F replace with actual .text base\nconst textSize = 0x50000;           \u002F\u002F replace with actual size\n\n### Set hardware BP on the .text section start address\n### Run until BP fires (unpacker writing decompressed code)\n### Then step until you see `jmp \u003Coriginal_entry>`\n### Step 2 — Dump at OEP\n### Step 3 — Fix Import Table\n### Step 4 — Verify Dump\n","# PE Unpacking\n\n## Overview\nIdentify the packer → find the Original Entry Point (OEP) → dump at OEP → fix IAT.\nThe dump is worthless without a fixed IAT; the IAT is unfixable without the correct OEP.\n\n## Packer Detection\n\n### Static Signals (check first via Binary Ninja)\n```python\nlist_sections()     # .UPX0\u002F.UPX1 = UPX; .vmp0\u002F.vmp1 = VMProtect; .themida = Themida\nlist_imports()      # Only LoadLibrary + GetProcAddress = unpacking stub\nget_entry_points()  # Entry point outside .text section = packer stub\n```\n\n### Packer Identification Table\n\n| Packer | Static signature | Fast path |\n|---|---|---|\n| UPX | `.UPX0`, `.UPX1` sections | `upx -d target.exe` (CLI, done) |\n| MPRESS | `.MPRESS1` section | mpress unpacker tool |\n| VMProtect | `.vmp0`\u002F`.vmp1`, VM interpreter loop at EP | `C:\\GameSecTools\\Packing\\NoVmpy` or manual |\n| Themida | Complex EP + anti-debug at start | `C:\\GameSecTools\\Packing\\themida-unmutate` |\n| Custom | One giant section, no real imports | Dynamic dump approach below |\n\n## UPX (Trivial Case)\n```powershell\nupx -d target.exe   # produces unpacked target.exe immediately\n```\nVerify: `list_imports()` on result should show real API names.\n\n## Dynamic Unpacking (Universal Approach)\n\n### Step 1 — Find Where Unpacking Ends\n**Using Frida** (set breakpoint on memory-write to .text):\n```javascript\n\u002F\u002F Get .text section base + size from list_sections() output first\nconst textBase = ptr(\"0x401000\");   \u002F\u002F replace with actual .text base\nconst textSize = 0x50000;           \u002F\u002F replace with actual size\n\n### Set hardware BP on the .text section start address\n### Run until BP fires (unpacker writing decompressed code)\n### Then step until you see `jmp \u003Coriginal_entry>`\n### Step 2 — Dump at OEP\n### Step 3 — Fix Import Table\n### Step 4 — Verify Dump\n",{"name":5,"description":7},"main","a298c929b6cbd662e1fce54302ce520d5ceea1a5","platform\u002Frouting\u002Ffixtures\u002Fhome\u002F.agents\u002Fskills\u002Fgame-unpack-pe","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain","https:\u002F\u002Fgithub.com\u002FPrekzursil","2026-11-02 14:30:57",{"source":8,"skillName":5,"commands":39,"prompt":49,"zipAvailable":50},[40,43,46],{"tool":41,"command":42},"npx","npx skills add Prekzursil\u002Fagent-skills-toolchain --skill game-unpack-pe",{"tool":44,"command":45},"bunx","bunx skills add Prekzursil\u002Fagent-skills-toolchain --skill game-unpack-pe",{"tool":47,"command":48},"pnpm","pnpm dlx skills add Prekzursil\u002Fagent-skills-toolchain --skill game-unpack-pe","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Fplatform\u002Frouting\u002Ffixtures\u002Fhome\u002F.agents\u002Fskills\u002Fgame-unpack-pe\u002FSKILL.md",true,[],[53,74,104,131,145,161],{"skillNo":54,"name":55,"nameZh":6,"description":56,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":57,"categories":58,"keywords":59,"publishedAt":27},"01M6DF7D7478R55P46REYH4QAC","clarify-requirements","Resolve genuine pre-execution ambiguity by scanning repo context, generating 1-6 grounded options, and asking 1-3 focused questions via AskUserQuestion. NOT for mid-task use (injection risk); NOT when the goal is already unambiguous; use to disambiguate vague prompts before any file edits.","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Fworkspace-hooks\u002Fskills\u002Fclarify-requirements\u002FSKILL.md",[],[60,61,62,63,64,65,66,67,68,25,69,70,71,72,73],"clarify requirements","clarify","requirements","risk","options","task","prompts","goal","scanning","context","repo","injection","execution","file",{"skillNo":75,"name":76,"nameZh":6,"description":77,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":78,"categories":79,"keywords":85,"publishedAt":27},"01M6DF79CA4BHJS66J8EZDBPWJ","openmm-md","Run FREE, open-source, Windows-native GPU molecular dynamics via the openmm-md MCP (OpenMM + CUDA on the local NVIDIA GPU). Use for protein \u002F protein-ligand MD when you want a free stack or are on Windows without a Schrodinger license. Covers the full workflow (prepare, solvate, minimize, equilibrate, production, analyze, mmgbsa) AND an honest decision guide vs Schrodinger Desmond, including how to run Desmond legitimately on Linux or a cloud GPU with a real license. This is a deliberately LESSER free alternative and does NOT replace the schrodinger MCP tools. Do NOT use it to pick a free tool when a validated FEP+, WaterMap, IFD-MD, or Prime MM-GBSA result is actually required.","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Fmcp\u002Fopenmm-md-mcp\u002Fskill\u002Fopenmm-md\u002FSKILL.md",[80],{"categoryNo":81,"categoryName":82,"taxonomyType":83,"taxonomyTypeDesc":84},"01JBSEEDCAT000000000000023","Skill与智能体开发","SCENARIO","使用场景",[86,87,88,89,90,91,92,93,94,95,96,97,98,21,25,99,100,101,102,103],"openmm md","how","decision","pick","linux","analyze","tool","stack","open","NVIDIA","gpu","license","workflow","free","molecular dynamics","local","do","MCP",{"skillNo":105,"name":106,"nameZh":6,"description":107,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":108,"categories":109,"keywords":116,"publishedAt":27},"01M6DF76C1MG85VEWP8VZCBNMN","visual-review","Take screenshots of web pages and UI using Playwright for visual review and iteration","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Feditor\u002Fmetaswarm\u002Fskills\u002Fvisual-review\u002FSKILL.md",[110,113],{"categoryNo":111,"categoryName":112,"taxonomyType":83,"taxonomyTypeDesc":84},"01JBSEEDCAT000000000000003","演示文稿",{"categoryNo":114,"categoryName":115,"taxonomyType":83,"taxonomyTypeDesc":84},"01JBSEEDCAT000000000000008","测试与质量",[117,118,119,120,121,122,123,124,125,126,87,127,128,129,130],"review","visual","visual review","pages","web","false","iteration","take","check","slides","ui","screenshot","playwright","screenshots",{"skillNo":132,"name":133,"nameZh":6,"description":134,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":135,"categories":136,"keywords":137,"publishedAt":27},"01M6DF73AQVCBZKEN0YXEX9FXP","status","Diagnostic status report — shows metaswarm installation state, project setup, and potential issues","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Feditor\u002Fmetaswarm\u002Fskills\u002Fstatus\u002FSKILL.md",[],[133,138,139,140,141,142,143,144],"setup","report","project","installation","project setup","issues","state",{"skillNo":146,"name":147,"nameZh":6,"description":148,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":149,"categories":150,"keywords":152,"publishedAt":27},"01M6DF6X6C2XB0P6GX76P7TTYV","start","Use when starting work on any task, when the user mentions metaswarm, or when the user wants to begin tracked development work","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Feditor\u002Fmetaswarm\u002Fskills\u002Fstart\u002FSKILL.md",[151],{"categoryNo":81,"categoryName":82,"taxonomyType":83,"taxonomyTypeDesc":84},[147,153,65,154,155,156,25,157,158,159,160],"start issue","issue","ready","work on issue","user","work","work on","development",{"skillNo":162,"name":138,"nameZh":6,"description":163,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":164,"categories":165,"keywords":166,"publishedAt":27},"01M6DF6QMJ9AJKFKHHKRT005PQ","Interactive project setup — detects your project, configures metaswarm, writes project-local files","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Feditor\u002Fmetaswarm\u002Fskills\u002Fsetup\u002FSKILL.md",[],[138,140,101,167,142,168],"files","interactive"]