cheat-engine-workflow
Use when performing Cheat Engine-driven runtime analysis, including value scanning, pointer sanity checks, AOB validation, structure inspection, and trainer-oriented confirmation during reverse-engineering or game runtime workflows.
- License 许可
- MIT
- 最近更新
- 2026-11-02
- Stars
- ★ 0
- Forks
- 0
01 前言 Front Matter
- name
- cheat-engine-workflow
- description
- Use when performing Cheat Engine-driven runtime analysis, including value scanning, pointer sanity checks, AOB validation, structure inspection, and trainer-oriented confirmation during reverse-engineering or game runtime workflows.
02 资源文件 55
- 参考文档agents/openai.yaml244 B
- 其他customize.toml4.6 KB
- 参考文档references/workflow.md579 B
- 参考文档resources/knowledge/adr-quality-readiness-checklist.md24.8 KB
- 参考文档resources/knowledge/api-request.md16.7 KB
- 参考文档resources/knowledge/api-testing-patterns.md26.3 KB
- 参考文档resources/knowledge/auth-session.md15.8 KB
- 参考文档resources/knowledge/burn-in.md6.4 KB
- 参考文档resources/knowledge/ci-burn-in.md22.0 KB
- 参考文档resources/knowledge/component-tdd.md15.8 KB
- 参考文档resources/knowledge/contract-testing.md38.7 KB
- 参考文档resources/knowledge/data-factories.md15.0 KB
- 参考文档resources/knowledge/email-auth.md24.0 KB
- 参考文档resources/knowledge/error-handling.md22.4 KB
- 参考文档resources/knowledge/feature-flags.md22.7 KB
- 参考文档resources/knowledge/file-utils.md13.4 KB
- 参考文档resources/knowledge/fixture-architecture.md12.1 KB
- 参考文档resources/knowledge/fixtures-composition.md11.0 KB
- 参考文档resources/knowledge/intercept-network-call.md13.2 KB
- 参考文档resources/knowledge/log.md11.0 KB
- 参考文档resources/knowledge/network-error-monitor.md12.0 KB
- 参考文档resources/knowledge/network-first.md15.9 KB
- 参考文档resources/knowledge/network-recorder.md15.1 KB
- 参考文档resources/knowledge/nfr-criteria.md26.0 KB
- 参考文档resources/knowledge/overview.md9.4 KB
- 参考文档resources/knowledge/pact-broker-webhooks.md13.1 KB
- 参考文档resources/knowledge/pact-consumer-di.md11.7 KB
- 参考文档resources/knowledge/pact-consumer-framework-setup.md32.6 KB
- 参考文档resources/knowledge/pact-mcp.md8.8 KB
- 参考文档resources/knowledge/pactjs-utils-consumer-helpers.md15.6 KB
- 参考文档resources/knowledge/pactjs-utils-overview.md11.3 KB
- 参考文档resources/knowledge/pactjs-utils-provider-verifier.md17.7 KB
- 参考文档resources/knowledge/pactjs-utils-request-filter.md7.1 KB
- 参考文档resources/knowledge/pactjs-utils-zod-to-pact.md11.5 KB
- 参考文档resources/knowledge/playwright-cli.md14.6 KB
- 参考文档resources/knowledge/playwright-config.md21.0 KB
- 参考文档resources/knowledge/probability-impact.md18.8 KB
- 参考文档resources/knowledge/recurse.md12.6 KB
- 参考文档resources/knowledge/risk-governance.md20.5 KB
- 参考文档resources/knowledge/selective-testing.md21.3 KB
- 参考文档resources/knowledge/selector-resilience.md19.3 KB
- 参考文档resources/knowledge/test-healing-patterns.md20.9 KB
- 参考文档resources/knowledge/test-levels-framework.md14.4 KB
- 参考文档resources/knowledge/test-priorities-matrix.md11.2 KB
- 参考文档resources/knowledge/test-quality.md24.0 KB
- 参考文档resources/knowledge/timing-debugging.md13.7 KB
- 参考文档resources/knowledge/visual-debugging.md17.1 KB
- 参考文档resources/knowledge/webhook-module-setup.md5.7 KB
- 参考文档resources/knowledge/webhook-providers.md6.3 KB
- 参考文档resources/knowledge/webhook-risk-guidance.md6.3 KB
- 参考文档resources/knowledge/webhook-template-matchers.md5.9 KB
- 参考文档resources/knowledge/webhook-testing-fundamentals.md3.1 KB
- 参考文档resources/knowledge/webhook-timeout-error.md5.6 KB
- 参考文档resources/knowledge/webhook-waiting-querying.md6.9 KB
- 资产文件resources/tea-index.csv11.1 KB
03 SKILL.md 正文
Cheat Engine Workflow
Overview
Use Cheat Engine when the question is about live values, pointer stability, structure inspection, or validating an address/signature against the running process. It complements $x64dbg; it does not replace a debugger.
Quick Workflow
- Attach Cheat Engine to the running target process.
- Start with the narrowest possible live fact: a value, a toggle, a structure field, or an AOB candidate from a known code region.
- Use scans and rescans to confirm the smallest stable set of addresses or values.
- If an address matters long-term, record the module base, surrounding bytes, and any pointer-chain assumptions immediately.
- Hand confirmed findings to
$dump-to-signature-workflow,$swfoc-runtime-address-hunting, or the relevant static-analysis skill when you need a durable artifact.
Common Mistakes
- Treating a one-run absolute address as stable without module-base context.
- Using Cheat Engine alone when call flow or control transfer still needs debugger evidence.
- Saving only the final value and forgetting the bytes, module, or pointer assumptions that explain it.
Reference Map
Read references/workflow.md for the local MCP bridge status, the recommended scan discipline, and when to escalate to x64dbg or BinDiff/BinExport.
04 同仓库更多 Skills
clarify-requirements
Resolve genuine pre-execution ambiguity by scanning repo context, generating 1-6 grounded options, and asking 1-3 focused questions via AskUserQuestion. NOT for mid-task use (injection risk); NOT when the goal is already unambiguous; use to disambiguate vague prompts before any file edits.
openmm-md
Run FREE, open-source, Windows-native GPU molecular dynamics via the openmm-md MCP (OpenMM + CUDA on the local NVIDIA GPU). Use for protein / protein-ligand MD when you want a free stack or are on Windows without a Schrodinger license. Covers the full workflow (prepare, solvate, minimize, equilibrate, production, analyze, mmgbsa) AND an honest decision guide vs Schrodinger Desmond, including how to run Desmond legitimately on Linux or a cloud GPU with a real license. This is a deliberately LESSER free alternative and does NOT replace the schrodinger MCP tools. Do NOT use it to pick a free tool when a validated FEP+, WaterMap, IFD-MD, or Prime MM-GBSA result is actually required.
visual-review
Take screenshots of web pages and UI using Playwright for visual review and iteration
status
Diagnostic status report — shows metaswarm installation state, project setup, and potential issues
start
Use when starting work on any task, when the user mentions metaswarm, or when the user wants to begin tracked development work
setup
Interactive project setup — detects your project, configures metaswarm, writes project-local files