AGENT SKILL

go-concurrency-patterns

Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.

License 许可
MIT
最近更新
2026-11-11
Stars
★ 0
Forks
0

01 前言 Front Matter

name
go-concurrency-patterns
description
Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.

02 资源文件 1

03 SKILL.md 正文

Go Concurrency Patterns

Production patterns for Go concurrency including goroutines, channels, synchronization primitives, and context management.

When to Use This Skill

  • Building concurrent Go applications
  • Implementing worker pools and pipelines
  • Managing goroutine lifecycles
  • Using channels for communication
  • Debugging race conditions
  • Implementing graceful shutdown

Core Concepts

Primitives

Primitive Purpose
goroutine Lightweight concurrent execution
channel Communication between goroutines
select Multiplex channel operations
sync.Mutex Mutual exclusion
sync.WaitGroup Wait for goroutines to complete
context.Context Cancellation and deadlines

Go Concurrency Mantra

Don't communicate by sharing memory;
share memory by communicating.

Quick Start

package main

import (
    "context"
    "fmt"
    "sync"
    "time"
)

func main() {
    ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
    defer cancel()

    results := make(chan string, 10)
    var wg sync.WaitGroup

    for i := 0; i < 3; i++ {
        wg.Add(1)
        go worker(ctx, i, results, &wg)
    }

    go func() {
        wg.Wait()
        close(results)
    }()

    for result := range results {
        fmt.Println(result)
    }
}

func worker(ctx context.Context, id int, results chan<- string, wg *sync.WaitGroup) {
    defer wg.Done()

    select {
    case <-ctx.Done():
        return
    case results <- fmt.Sprintf("Worker %d done", id):
    }
}

Patterns

Load references/patterns.md for full implementations of these patterns:

  1. Worker Pool — Fixed number of goroutines consuming from a shared job channel
  2. Fan-In — Pipeline stages with multiple workers merging into one output channel
  3. Bounded Concurrency — Semaphore-based rate limiting with golang.org/x/sync/semaphore
  4. Graceful Shutdown — Signal handling, context cancellation, WaitGroup drain with timeout
  5. Error Group — golang.org/x/sync/errgroup for concurrent ops with first-error cancellation
  6. Concurrent Map — sync.Map for read-heavy, sharded map for write-heavy workloads
  7. Select Patterns — Timeout, non-blocking send/receive, priority select

Race Detection

# Run tests with race detector
go test -race ./...

# Build with race detector
go build -race .

# Run with race detector
go run -race main.go

Best Practices

Do's

  • Use context — For cancellation and deadlines
  • Close channels — From sender side only
  • Use errgroup — For concurrent operations with errors
  • Buffer channels — When you know the count
  • Prefer channels — Over mutexes when possible

Don'ts

  • Don't leak goroutines — Always have exit path
  • Don't close from receiver — Causes panic
  • Don't use shared memory — Unless necessary
  • Don't ignore context cancellation — Check ctx.Done()
  • Don't use time.Sleep for sync — Use proper primitives

Resources

04 同仓库更多 Skills